Okay, this may be a bit of a long stretch by how people can judge this, but I'm not in the right place to do so, I don't know what i'm doing. But i know what i want to do. Basically we all know if you use emulators, you know they come with graphic filters or shaders. They are used to visually alter the image of the game you play. Most of the reason they exist may be to emulate various genuine article of games as the original concept was, for example, a filter to try and replicate you playing nes game on CRT tv with the fuzz and scanlines and such. But some times they are used to upscale images of retro looking pixelated games to modern systems (Mostly with HD) to keep it looking presentable or in my case, "acceptable for a HD tv output."
Basically what i am asking here is if some of those possible image filters can be ported to some games that are basically a console port to pc game? For Example Final Fantasy VIII is a psx game ported to pc, so it must still function somewhat like one, but improved by pc environment, the fact i found shaders. "Pixel.HLSL Vert.HLSL" Not that i know about those type of files but maybe is possible to replace or add some that are better. That what I was thinking. Of course I doubt every game would need it, so that why i was curious about it.
Basically what i am asking here is if some of those possible image filters can be ported to some games that are basically a console port to pc game? For Example Final Fantasy VIII is a psx game ported to pc, so it must still function somewhat like one, but improved by pc environment, the fact i found shaders. "Pixel.HLSL Vert.HLSL" Not that i know about those type of files but maybe is possible to replace or add some that are better. That what I was thinking. Of course I doubt every game would need it, so that why i was curious about it.