I cannot get PS2-FPKG to work.. I've tried EVERYTHING.

Elbarto1

Member
Newcomer
Joined
Mar 25, 2016
Messages
22
Trophies
0
Age
44
XP
105
Country
United States
I also just got ps4 jb access thsnks to 9.00 and im trying to do the same thing on a windows 10 machine. Im not having the same problems but i cant get any game to run.
When I try to add custom art icon/Bg images I get errors. If i dont add art, I dont get errors but the installed pkgs wont load any firther than the playstation 2 splash screen. No clue what I'm doing wrong. I've tried a few isos, bins (half life, silent hill shattered memories) and they are listed compatible and one was listed as officialy supported (god hand) I'm at a loss, gonna try on a old win 7 machine next or use ps2 classics gui.
 

godreborn

Welcome to the Machine
Member
Joined
Oct 10, 2009
Messages
38,471
Trophies
3
XP
29,138
Country
United States
I also just got ps4 jb access thsnks to 9.00 and im trying to do the same thing on a windows 10 machine. Im not having the same problems but i cant get any game to run.
When I try to add custom art icon/Bg images I get errors. If i dont add art, I dont get errors but the installed pkgs wont load any firther than the playstation 2 splash screen. No clue what I'm doing wrong. I've tried a few isos, bins (half life, silent hill shattered memories) and they are listed compatible and one was listed as officialy supported (god hand) I'm at a loss, gonna try on a old win 7 machine next or use ps2 classics gui.
What errors?
 

Elbarto1

Member
Newcomer
Joined
Mar 25, 2016
Messages
22
Trophies
0
Age
44
XP
105
Country
United States
Convert exe application error
The application was unable to start correctly 0xc000007b

Convert exe system error
The code execution cannot proceed because MSVCP120.dll was not found. Try reinstalling.

Theres a few .dll missing errors that pop up and i even tried this process on a windows 7 machine and have the same results.

I can get some games working using the other option - classic ps2 gui program, but that doesnt have any options to add art or widescreen patch, etc.
 
Last edited by Elbarto1,

Marc_LFD

Well-Known Member
Member
Joined
Nov 3, 2021
Messages
5,566
Trophies
1
Age
34
XP
8,979
Country
United States
PS4's compatibility with PS2 is far from perfect from what I've noticed.

Games can give you an error, just a blue screen, or ut works, but buttons are mapped differently.

This is disappointing because I was thinking about loading all my favorite PS2 games in a PS4 Pro.
 

A5H73Y

Member
Newcomer
Joined
Dec 31, 2021
Messages
6
Trophies
0
Age
29
XP
66
Country
United Kingdom
I have finally found the solution for:

Code:
[Debug]    2021-12-31 13:15:34 Create image Process started.
[Error]    Format of the param file is not valid. (sce_sys/param.sfo, unexpected Content ID)
[Error]    Format of the param file is not valid. (sce_sys/param.sfo, unexpected Title ID)
[Warn]    The required file is missing (sce_sys/pronunciation.xml). The created package will not be imported into GEMS.
[Error]    2021-12-31 13:15:34 Create image Process finished with error(s).

I tried created a new Windows user with no space in my name, tried making the path to the iso with no spaces, I'd tried disabling every single tick box on the program, tried using older versions of PS2-FPKG to no avail.

The issue was with the "Title" field next to the "Create fPKG" button. The game I tried had a special character in it "&", changing this to "and" resolved the problem. Additionally, I do think that creating a new User with no spaces fixed the other scenarios that were failing for me too.
 
  • Like
Reactions: godreborn

bane55

Active Member
Newcomer
Joined
Mar 14, 2022
Messages
36
Trophies
0
Age
30
Location
Bosnia
XP
44
Country
Bosnia and Herzegovina
The issue was with the "Title" field next to the "Create fPKG" button. The game I tried had a special character in it "&", changing this to "and" resolved the problem. Additionally, I do think that creating a new User with no spaces fixed the other scenarios that were failing for me too.
It didn't work.
I tried reinstalling visual c++.
 

oTropicaLx

New Member
Newbie
Joined
Sep 11, 2022
Messages
1
Trophies
0
Age
27
Location
essex
XP
12
Country
United Kingdom
was there ever a fix for these errors first mentioned?

i have these errors

[Debug] 2022-09-11 10:42:06 Create image Process started.
Format of the param file is not valid. (sce_sys/param.sfo, unexpected Content ID)
Format of the param file is not valid. (sce_sys/param.sfo, unexpected Title ID)
[Warn] The required file is missing (sce_sys/pronunciation.xml). The created package will not be imported into GEMS.
2022-09-11 10:42:07 Create image Process finished with error(s).

ive tried this and also tried another laptop. I have used only windows 10 machines and have no access to others. any ideas to help would be amazing. thanks.
 

reap12

New Member
Newbie
Joined
Apr 21, 2020
Messages
1
Trophies
0
Age
46
XP
34
Country
United States
You're never going to believe this..
I done some more digging around online to see if I could find ANY solution to my issue. I came across one comment in a forum where someone suggested that the issue was caused by having a space in the Windows username. So I created a new user account on my PC without any spaces and BAM it worked.
Man, thank you. I had the same problem as you did and no matter what I did, the app would error out. Yet it worked on my other PC's. Go figure.

I made a second account as well. It may not be practical but at least it works.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
    The Real Jdbye @ The Real Jdbye: never had that i don't think