How to run metroid on CITRA like this guy?

Discussion in '3DS - Homebrew Development and Emulators' started by Maluma, Dec 6, 2017 at 12:43 AM.

  1. Maluma
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    Maluma GBAtemp Regular

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    It literally runs with no pixelation and looks amazing,however when I use citra my game looks very pixelated. All the other videos I saw on youtube looked pixelated as well. Anyone have any ideas as to what this man is doing to achieve such good results from citra?
     
  2. MrCatFace

    MrCatFace GBAtemp Regular

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    Good computer + Probably some build of Citra that runs in 1080p or 4K

    I dont know much about Citra, so dont ask me for links
     
  3. Giodude

    Giodude GBAtemp's official rock

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    The game has a complex postprocessing effect applied over it, essentially locking the resolution without having to do extra effort to remove it. Have you tried the latest canary build of citra? It might have been fixed already. I remember trying this a while ago and giving up instantly, so I'm not quite sure how to fix it atm.

    EDIT: I found this thread while searching around, maybe it could help? https://community.citra-emu.org/t/metroid-samus-returns-possible-to-upscale/3633/13
     
    Last edited by Giodude, Dec 6, 2017 at 2:22 AM
  4. Maluma
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    Maluma GBAtemp Regular

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    On the video the guy says hes using an experimental version but yes that link you posted the man has the game running at higher resolution absolutely.
     
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  5. Maluma
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    Maluma GBAtemp Regular

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    I guess you have to DL an unofficial version to play the game at top notch quality. Why are these called chinese builds? Is it because they package the emulator with their knockoff android game tablets?
     
  6. ShroomKing

    ShroomKing GBAtemp Regular

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    he's running it at 7x the native resolution(2800x1680) as you can see at 0:17