Care to share it?Kane49, I found your super secret exploit.
PHP:#include <arm11.h> void _thread(){ //p("THREADSTUFFONE"); //asm("UXTB r0,r1"); //p("THREADSTUFFBITCH"); }
Thanks, I've completed a CFW now.
Care to share it?Kane49, I found your super secret exploit.
PHP:#include <arm11.h> void _thread(){ //p("THREADSTUFFONE"); //asm("UXTB r0,r1"); //p("THREADSTUFFBITCH"); }
Thanks, I've completed a CFW now.
/*
Hint for an InitScreen() implementation
*/
#include "main.h"
#include "memory.h"
#include "draw.h"
int main(){
int i;
char * a;
char * b;
unsigned long topleftframe;
a= (char *) TOP_LEFT_FRAME0;
b= (char *) TOP_LEFT_FRAME1;
if (a[0]==98) topleftframe= TOP_LEFT_FRAME0;
else {
if (b[0]==98) topleftframe= TOP_LEFT_FRAME1;
else {
draw_string("Arrrg... this should not ever happen!!!",0,0,255,255,255,BOTTOM_FRAME0);
draw_string("Arrrg... this should not ever happen!!!",0,0,255,255,255,BOTTOM_FRAME1);
return -1;
}
}
draw_string("Hello!",0,0,255,255,255,topleftframe);
return 0;
}
My progress are slowed down by file size limitation of loader.dat, so sometime I go back to the beginning to search something to shrink the size.
You can give this a try. It loads your "run.bin" to 0x23200000. Don't know how picky it is with SD cards (it worked for me).
If you're lucky, arm11 is trapped too in this launcher and waits for a jump address
Where did you guys learned to work on that ? Could you guys send me a study site ?
You can give this a try. It loads your "run.bin" to 0x23200000. Don't know how picky it is with SD cards (it worked for me).
If you're lucky, arm11 is trapped too in this launcher and waits for a jump address
It doesn't work on my 3DS. Looking with an hex editor, Launcher.dat seems crypted. Is it intended to be used with GW ROPLoader?
I already noticed it. But with my little knowledge of ARM ASM it's a little bit too difficoult to understand. Maybe this summer I'll have time to study it.
smea updated his source
I've been reading this thread a little bit but fyi the Youtube App is a web browser limited to the youtube, it scores more on the html5 test than the built in browser. So theres already some html5 on the 3ds but not all of it.
Then what are you waiting for?Exactly! the Nintendo has already shown us the way forward, that is, it's totally possible to think in a browser that supports html5 ! would be cool to play on the 3ds's browser
Then what are you waiting for?
It doesn't work on my 3DS. Looking with an hex editor, Launcher.dat seems crypted. Is it intended to be used with GW ROPLoader?