Homebrew Homebrew Development

CalebW

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But, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?
You can install your ROPLoader just fine after you install Gateway's Installer
 

Abcdfv

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But, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?

Just run ROPLoader after you dump your nand. I go back and forth all the time without a format.
 

keine

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jocopoco

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Strange the circle doesnt draw, may be thare are problems with sin table. .... hmmm also the letters arent draw
 

jocopoco

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Breakout works but also it has some problems.
 

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xxNathanxx

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Made a little game. If it looks familiar, well it is. :P
2 Player, controls are p1 up/down, p2 X/B.
The ball streak in the photo is from the camera, the game doesn't have that.

Edit: Version 2.
Some cleanups like no flicker, smoother movement, and side-paddle collision.

Pong3D.JPG
Nice work!
 

Snailface

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P
 

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redact

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P
awesome work!
first emulator for 3ds :D
 
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PewnyPL

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3ds dev IRC

That's bullcrap, any good scener would know, that a random person writing a RAM dumper wouldn't open doors to piracy. Because if someone is good enough at disassembling running code to find loopholes allowing to run pirated software, they can write something as simple as a RAM dumper themselves. Not to mention, the most vulnerable code can probably be found during 3DS's startup sequence. Which won't be in RAM long enough to start exploit and the RAM dumper to obtain. That would require a DECRYPTED NAND dump.
 

st4rk

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P

Nice work ! It will help me with load file in SD, anyway, i re-write my old Chip8 Emulator, i will convert for 3DS soon..



Github: https://github.com/St4rk/3DS-Chip8
Thanks to www.multigesture.net for all opcode in switch code.

Regards, St4rk
 

CalebW

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Warft

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P

Awesome :yaysp:
 

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  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...