Homebrew Homebrew Development

CalebW

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But, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?
You can install your ROPLoader just fine after you install Gateway's Installer
 

Abcdfv

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But, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?

Just run ROPLoader after you dump your nand. I go back and forth all the time without a format.
 

keine

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jocopoco

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Strange the circle doesnt draw, may be thare are problems with sin table. .... hmmm also the letters arent draw
 

jocopoco

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Breakout works but also it has some problems.
 

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xxNathanxx

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Made a little game. If it looks familiar, well it is. :P
2 Player, controls are p1 up/down, p2 X/B.
The ball streak in the photo is from the camera, the game doesn't have that.

Edit: Version 2.
Some cleanups like no flicker, smoother movement, and side-paddle collision.

Pong3D.JPG
Nice work!
 

Snailface

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P
 

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redact

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P
awesome work!
first emulator for 3ds :D
 
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PewnyPL

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3ds dev IRC

That's bullcrap, any good scener would know, that a random person writing a RAM dumper wouldn't open doors to piracy. Because if someone is good enough at disassembling running code to find loopholes allowing to run pirated software, they can write something as simple as a RAM dumper themselves. Not to mention, the most vulnerable code can probably be found during 3DS's startup sequence. Which won't be in RAM long enough to start exploit and the RAM dumper to obtain. That would require a DECRYPTED NAND dump.
 

st4rk

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P

Nice work ! It will help me with load file in SD, anyway, i re-write my old Chip8 Emulator, i will convert for 3DS soon..



Github: https://github.com/St4rk/3DS-Chip8
Thanks to www.multigesture.net for all opcode in switch code.

Regards, St4rk
 

CalebW

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Warft

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Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.

It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.

Just for fun, nothing special. :P

Awesome :yaysp:
 

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