I don't update it, I just keep track of the bitbucket and post when a new build is compiled.
[Core/CD] fixed bootable cartridge (mode-1) corrupting loaded CD BIOS
[Gamecube/Wii] optimized GX texture loading
[Core/VDP] improved VDP status timing accuracy
[Core/VDP] fixed issues caused by screen width change during active display (Golden Axe 3 intro, Ultraverse Prime)
[Core/Misc] fixed code formatting
[Core/MD] enable official bank-switching mapper by default (fixes Sonic VR hack)
[Core/VDP] fixed Mode 4 sprite Y wrapping in various screen height modes (fixes VDP Test ROM / Fantastic Dizzy)
[Gamecube/Wii] optimized EFB->XFB copy (also fixes crash when displaying FPS while fast-forward is ON)
If I want to inform ekeeke about a game not working properly (Lunar: Eternal Blue); would create an issue in that page be the best way to do so?
Dude, you're talking to the air... eke-eke is the sole developer of GenesisPlus-GX, and he doesn't hang around these forums.Really great improvements, @sj33!
Mode1 is a really necessary and cool technique for Pier Solar and some hacks like the new Rock and Roll Racing v16a that you could play the game with your custom soundtrack from your favorite CD (Tested in my Genesis+Everdrive+SEGA CD+Twisted Sister - Stay Hungry)
Now i could do the same in my Wii, with the ROM+MP3 files instead of a CD, of course.
Some requests:
-More Save State Slots
-Option to configure Button Shortcuts (Fast Forward, Save State, Load State...)
[Core/CD] increased CD drive latency (fixes Earnest Evans)
You can fast forward by pressing L+R+Start on a GC controller while in-game, and C-Sticking to the menu to return to normal speed. Save/Load state is done in the menu.-Option to configure Button Shortcuts (Fast Forward, Save State, Load State...)
Thats why i want a option to CONFIGURE Button ShortcutsYou can fast forward by pressing L+R+Start on a GC controller while in-game, and C-Sticking to the menu to return to normal speed. Save/Load state is done in the menu.
[Core/VDP] disabled sprite rendering during border when borders are not disabled (fixes wrong sprite collision detection in Racer homebrew game when borders are disabled)
[Gamecube/Wii] fixed Master System games peripheral auto-detection
[Gamecube/Wii] added EFB automatic clearing on XFB copy (fixes light gun crosshair rendering when border are disabled)
[Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald)
[Core/CD] improved PAL Mega CD timing accuracy
22nd June 2016.
https://bitbucket.org/eke/genesis-plus-gx/commits/fca90107479cc63c045118492008f2aa8474fdf4
EDIT; Link fixed.
Where do I download the actual dol file from using the latest link?