Burbruee said:Just found out about this tool, and had a nice idea in mind.
I wanted to use the slow motion feature of DSATM on Ketsui Death Label, in order to play the game slowly allowing for greater precision, save a replay (great feature of this game, more games should have this!) and see how it looks when played back at normal speed.
But I can't seem to get the slow-mo working I'm afraid, maybe it's not compatible? The patching is a success, I added one cheat just to check if that works.
^No problems.Code:Game Id: YKDJ 47B4A679 Infinite Bombs 22090B28 00000009
The boxes I have checked are: Trainer and Slow-Motion with default keys (L+R+UP & L+R+DOWN, I've also tried different ones such as SELECT+L or just SELECT, but nothing works)
I've also tried the Enable/Disable, but the slow-mo won't come on whatever I try. Not compatible or something I have missed?
If it won't work, is it possible to make a AR-code for slow-mo?
Thanks.
The problem is that the loop used to slow down the execution of the DS game will give varying results on every DS game and will vary during different times in the game as well. For example a 2D game will require much more slowdown than a graphically intense 3D game. But even the most simple game should get some degree of slowdown on it so I think the problem is probably that you didn't up the level enough. Repeatedly press and release L+R+UP and eventually you should get some slowdown.