Dragon Quest Monsters 2: Cobi and Tara's Marvelous Mysterious Key

DRAGON QUEST MONSTERS 2
COBI & TARA'S MARVELOUS MYSTERIOUS KEY

(JAPANESE to ENGLISH/FRENCH Fan-Translation)
(Future Multi-lingual Fan-Translation)


title_up_logo.bclim.00.png



Information
--

Team
  • Hacking & Programming: Colmines92, Ich_73, Z6n4
  • Translation: Gerb
  • Localization: Gerb, Z6n4, Ich_73
  • Graphics: Ich_73, Colmines92
  • Monster Apps: @Ich_73
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Additional Links


--

Help us improve this translation!


Report all bugs to the appropriate github issues page below:
Please try to include any relevant images, a brief description.
Bugs posted here will likely be ignored by the team, as we're a small team, likely to miss it among the other posts.
If a luma crash occurs, please include a crash dump file, or screen shot of the luma crash output, along with an explanation of how it occured.



Download & Patch Instructions:


Patch Instructions for Dragon Quest Monsters 2: Cobi and Tara's Marvelous Mysterious Key:

Everything needed for the english patch (and future language patches) can be found on the github page linked below. Grab the latest patch, and follow the instructions in the wiki

Patch Instructions for Dragon Quest Monsters Transfer App - Terry's Wonderland 3D to Cobi & Tara:

Once you've completed DQM2, you will have the option to download and install the Monster Transfer App from the 3DS eShop, which let's you import monsters from your TW3D save, into DQM2.
We've also provided a translation for that app, which you can apply by following the instructions on the accompanying Wiki (listed below)

Patch Instructions for Dragon Quest Monsters Transfer App - Joker 2 to Terry's Wonderland 3D:

A translation for the app used to import monsters from the NDS title, DQM Joker 2, into Terry's Wonderland 3D (and then using the above app, into DQM2).
We've also provided a translation for that app, which you can apply by following the instructions on the accompanying Wiki (listed below)

Project Backstory

After the team completed work on Dragon Quest Monsters: Joker 3 back in 2016, we took a well rested break!
It wasn't too long afterwards that Joker 3 Pro was released, and we were back to work. In the middle of working on J3Pro, Z6n4 thought to themself, "Why work on a small story extension? We have a whole other game out there that hasn't been completed yet!"
At this point, the team decided to shift their focus towards working on Dragon Quest Monsters 2.

Starting work on this in 2017, the game's underlying framework required little hacking working beyond what the team initially accomplished with Terry's Wonderland 3D, and in no time, they had full scripts of the game ready for translation.
Gerb, a well known translator on the scene who most recently completed work on Slime Mori Mori 3, offered to help.
Within no time, Gerb had ripped through majority of the script, translating both Cobi & Tara's unique dialogue scripts!

Z6n4, however, ran into a major hurdle around this time. Completely stuck with a limitation built into the game by its original developers, the team could not show more than 50 or so characters on screen during any dialog sequence.
While this might have been fine for japanese language, this would not work for a full blown, detailed, english script.
Slowly, Z6n4 looked into this problem, but found no success. The project, to many, seemed like it was destined to never be completed...

Meanwhile, in 2020, a talented developer known as Ich_73 surfaced in our translation scene. They built a remarkable translation tool suite, and offered everything up to the public via github, in the hopes of crowd sourcing and encouraging work on multi-languages for both DQM TW3D and DQM2 3DS.
They weren't satisfied stopping there, however. Ich_73 decided to tackle the DQM 2 translation all by themselves. They ended up running into THE SAME roadblock that Z6n4 was stumped by.

Fortunately, another extremely bright individual going by the name of Colmines92 would also surface. Colmines92 contacted both of us, and in seemly no time, broke right through this barrier that had stumped us both for quite some time.

From this point forward, the 4 of us united and decided that, albeit being a small team... We could finally get this done!
Pooling together everything we had all completed to date, we set out in the last quarter of 2020 to finish this thing once and for all.

Several months later, we released the translation on 4/1/2021!

From the bottom of our hearts, we'd like to thank everyone who kept us motivated, stayed excited, will play our fan-translation & keep the scene alive.

- Z6n4

--
FAQs

  • How do I use this!? Please consult the linked github wiki's above. You will need to educate yourself on how to apply a translation/patch to a 3DS game using either a modded 3ds or the emulator citra.
  • Where do I get the game!? We listed some links below. Purchase a physical copy of the game, and then you can follow our tutorial on how to extract it, and modify your files.
  • How do I get the v1.1 update!? 3DS are region locked. You will need a japanese 3DS or way to communicate with the japanese eShop from your 3DS. If you are using a USA region 3DS, when prompted to update, the update WILL NOT WORK (it won't even download). You can extract the update using a japanese 3DS (to a CIA file). Consult our wiki for further questions.
  • Do I need version 1.0 or 1.1? The base game, of any 3ds game is v1.0. At the moment, this game has 1 official update (v1.1) that is required to go online with it. The version number of our patch has NOTHING to do with which version of the game you are using. HOWEVER, make sure you are using the right patch for the game version you are playing.
  • Can I play online with this patch? Yep! As long as you have an official 3DS, you should have no problems, with it running on the latest firmware.
  • Can I use my existing saves? Yes. But all monster names and character names will still be whatever you set them to be, in japanese when you originally played.
  • What's the MD5 Hash for the v1.1 update? 760B11D9BEFDAE746AE1C076A01BA75C
--

NOTICE: If you have trouble beyond this, consult the responses in this thread, or the related github wiki's, github issues pages, or ask on our Discord Server (listed above).

--

Where can I get ahold of Dragon Quest Monsters 2 for 3DS?

 
Last edited by Helmax,

Mikemk

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Can any one provide the CRC32 or SHA256 of the Base Game,
for some reason the Patch Process always fails.

CRC will vary depending on source. You need to install them on your console, then dump according to the instructions to get a version the patcher works on.
 

Mikemk

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I converted a *.3ds to cia, so my crc wouldn't match yours even if I could access the computer it's on

--------------------- MERGED ---------------------------

Is there an English breeding/stat guide like that Google sheet for Terry's Wonderland?
 

Rosenkavalier

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Found the update .cia, but now I keep getting this error as well whenever I try using GamePatcher to patch the base game's .cia. It patches the update but not the game. I've followed the instructions on Git to a T.
 

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Einzbern

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I remember years ago when I played through a fan translated Terry's 3d Wonderland (and joker 3, IIRC), there was a Japanese site with a bunch of monster breeding info, general game info, etc. Even when putting it through Google translate, it was still super useful. Is there anything similar for this game?
 

Mikemk

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Found the update .cia, but now I keep getting this error as well whenever I try using GamePatcher to patch the base game's .cia. It patches the update but not the game. I've followed the instructions on Git to a T.
Decrypt the CIA with Godmode9
 

Yoyoenix91

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I've gotten the game to work on my 3DS and up to Version 1.1, according to the title screen... but the update nag still persists on the Home Menu. Is that normal?
 

Rosenkavalier

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Decrypt the CIA with Godmode9

Decrypted the .cia with gm9, transferred it back to my PC for patching, and ended up with...this. The script turned out differently, so the decryption was undoubtedly successful - but something's still not right.
 

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Ich_73

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but now it's check source and attempt to port GamePatcher.py to Linux
I would love to release a version of Game Patcher and Translation Toolkit for Linux but I sadly was unable to pull it off for now.
I believe the main problem is that there are no official Linux builds for xdelta v3.1.0.
But I'm planning to work on that again, if you want to help, feel free to DM me.

I've gotten the game to work on my 3DS and up to Version 1.1, according to the title screen... but the update nag still persists on the Home Menu. Is that normal?
If you patch the update using Game Patcher it should set the version of the v1.1 update to v1.2, so the 3DS is happy with it.
At least that's how it works for me.
 

Clydefrosch

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I just managed to get the terry transfer app on my system, i know you can only transfer once you finished DQM2, but is it normal that it claims the save is corrupted when you try it with a non-finished DQM2?
I tried, my wonderland save seems to work fine.
 

Mikemk

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I just managed to get the terry transfer app on my system, i know you can only transfer once you finished DQM2, but is it normal that it claims the save is corrupted when you try it with a non-finished DQM2?
I tried, my wonderland save seems to work fine.

Just tried and didn't get that error, it just copied my DQM save to somewhere DQM2 could access.
 

breaktemp

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hello anyone here interested on taking a bounty for cheats of this game?

Bounty ?
Like you are will to pay for someone to share or create cheats for this game ?
If so...I have a nice number of working cheats for this game (using the latest CFW)
Unsure how they would work on an emulator though.
 
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Pedeadstrian

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Bounty ?
Like you are will to pay for someone to share or create cheats for this game ?
If so...I have a nice number of working cheats for this game (using the latest CFW)
Unsure how they would work on an emulator though.
You can get some basic number-based cheats using Cheat Engine rather easily. Then you can transfer the save if you wish.
 

Einzbern

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For anyone else curious, I found a site with breeding info: https://dqm2-3ds.com/

Now I'm curious if there is a quick way to reset the cooldown on the various keys. Messing with the 3DS's clock seems to reset the cooldown to its max, unfortunately.
 

Mikemk

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For anyone else curious, I found a site with breeding info: https://dqm2-3ds.com/

Now I'm curious if there is a quick way to reset the cooldown on the various keys. Messing with the 3DS's clock seems to reset the cooldown to its max, unfortunately.
Most 3DS games punish you for changing the clock. It's a pain to do on a retail console, but you can use the devmenu to change time without games noticing.
 

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