gamesquest1

Nabnut
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Ok, been investigating. I have 2 original backups from before doing anything. Now those hash's match. However if I write it back to DS and then read it back, the hash is different to the original ones. Is this why its not working?
if you write the nand back to the 3ds and start it then read it back then the hash will be different as the 3DS changes stuff on the system every time it boots
to check if the FIRM downgrade process is being done open the original nand backup and the "modded" on in a hex editor and go to the offset 0x0B130000, and make sure that there is some differences, im not100% sure what first offset than changes, but its around 0x0B130005, but side by side there will be obvious changes in that area
 

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if you write the nand back to the 3ds and start it then read it back then the hash will be different as the 3DS changes stuff on the system every time it boots
to check if the FIRM downgrade process is being done open the original nand backup and the "modded" on in a hex editor and go to the offset 0x0B130000, and make sure that there is some differences, im not100% sure what first offset than changes, but its around 0x0B130005, but side by side there will be obvious changes in that area

I read that some where, however on opening them to compare they look like they are encrypted.
 

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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    and realistically they wouldn't

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  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
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    Karma177 @ Karma177: do y'all think having an sd card that has a write speed of 700kb/s is a bad idea? trying to...