Is it just me, or does Dolphin 4.0 seem to run a lot slower than Dolphin 3.0/3.5?
With Dolphin 3.0 and 3.5, I was able to get a stable 60/30FPS on almost any Wii or GameCube game. SSBB for example previously ran at perfect 60 FPS at 1080p internal resolution with anti-aliasing. Now, it only gets 40 FPS to 50 FPS with the resolution turned down to 480p and anti-aliasing turned off. It's the same with other games too.
The only solution I found was to set the graphical backend to OpenGL. That seemed to completely restore the previous performance. But it's quite annoying that only 1 of the 3 backends actually run well now. Is anyone else encountering this?
With Dolphin 3.0 and 3.5, I was able to get a stable 60/30FPS on almost any Wii or GameCube game. SSBB for example previously ran at perfect 60 FPS at 1080p internal resolution with anti-aliasing. Now, it only gets 40 FPS to 50 FPS with the resolution turned down to 480p and anti-aliasing turned off. It's the same with other games too.
The only solution I found was to set the graphical backend to OpenGL. That seemed to completely restore the previous performance. But it's quite annoying that only 1 of the 3 backends actually run well now. Is anyone else encountering this?