Blue-K said:
TheRealVisitor said:
dynmosaic said:
Just wondering whether the new rev 2x with enhanced USB support will help USB camera loading.
I don't think that any new cIOS can do anything about this since the USBCam don't likes the other USBPort to be used.
- Drivers for the Camera are in IOS58.
- IOS58 won't be included in the Installer.
Now, do the math.
Thanks to both of you for the reply.
QUOTE
I don't think that any new cIOS can do anything about this since the USBCam don't likes the other USBPort to be used.
Well, I have tried to put the game on SD card, loaded from there, left the USBPort open just for USBCam, still the same problem. So any of the current USBloader are automatically loading the USB driver, I guess. Could we simply make a SDLoader in this situation (Don't load the USB support for HDD in at all), will this theoretically solve the problem?
Also, when I am loading the game from the disc directly, I could leave the USG HDD in port 0, and USBCam in port 1, no problem encountered.
So the conflict must be from the USB HDD driver (loaded by all USBLoader) and USBCam driver. There is no conflict if I use USB HDD driver and USB Microphone.
Just to be complete, GeeXBoX 0.1Beta2 can load two USB HDDs at the same time, I have connected two USB HDDs at the same time (one on port 0, one on port 1 to be exact), I can access both.