Just to update the info on the thread: requested dumps given to Astro over discord
Stuff other than the loader was changed.The loader module was changed in the new update (so I wasn't completely correct on Arm11 not being changed in 11.2. it was). This change means PASLR will be enabled for all future games using the 11.x SDK.
But CFW replaces the loader entirely and disables PASLR stuff entirely as a result, so this effectively means no change at all if you are using a CFW like Luma 3DS.
ARM11-kernel
3 functions were updated.
The first one is the actual handler function for svcWaitSynchronizationN.
After incrementing the counter with ldrex/strex, the last two functions now load the counter with plain ldr and executes kernelpanic() when it's zero.
Other than meaning NTR will need an update, it also means that slowhax is rip.
The loader module was changed in the new update (so I wasn't completely correct on Arm11 not being changed in 11.2. it was). This change means PASLR will be enabled for all future games using the 11.x SDK.
But CFW replaces the loader entirely and disables PASLR stuff entirely as a result, so this effectively means no change at all if you are using a CFW like Luma 3DS.
PASLR on every future game.... dear god. RIP entrypoints
read the last couple of pages. it needs to be updated. be patient.help ntr freezing on new3ds on patching svc check 0-0 plz
Yeah, I know.Don't worry, smea has already said he is going to work on it.
Pseudo Address Space Layout RandomizationWhat is PASLR?
search "That Iso site" its against GABTemp Rules to hand out links to it.where can i get an 11.0 firmware.bin?