Official hakchi2 - NES Mini very simple pimp tool

chillmodious

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There are no folders.
The mod is "retroarch_mod.hmod" file. This is a tar.gz archive that you need to download from "releases" tab on GitHub.
If you cloned the repo or downloaded the "source code", there could be problems.
Remove previous RetroArch mod, then copy retroarch_mod.hmod to user_mods and install it.
You can keep Cluster's CloverApp, I haven't changed it at all.
Got it. I downloaded the zip and did not go to the releases tab. I just downloaded the 0.1-mod2 version, which I assume is the only one I need?
 

pcm720

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mine had just removed the smoothness of Pixel Perfect 1:1 on watchdog, yours is better because it will change everything. BTW, @pcm720 can you had mednafen_pce_fast as a native core? PC Engine is working like a charm

Sure, I'll look into it.

Got it. I downloaded the zip and did not go to the releases tab. I just downloaded the 0.1-mod2 version, which I assume is the only one I need?

Yes.
 
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LTPaulieB

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Stupid question...im at 565 games...504 nes, 41 snes and 20 genesis. do i need to make folders still? just uploaded and got c8 error (without folders)
 

chillmodious

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Stupid question...im at 565 games...504 nes, 41 snes and 20 genesis. do i need to make folders still? just uploaded and got c8 error (without folders)
Yes, but with that many games you might run into a C8 from that also. I got a C8 with 225 NES, 51 SNES, 18 GB/GBC, and some assorted save states.
 
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LTPaulieB

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Yes, but with that many games you might run into a C8 from that also. I got a C8 with 225 NES, 51 SNES, 18 GB/GBC, and some assorted save states.
good to know! gonna write it one more time and see...otherwise ill trim the fat if i have to. i have a retropie running all this stuff neway lol
 

anth0ny

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@Cluster i think there is a size limit to the folders or some other weird thing happening that determines whether you will get a full clean flash or not.

Right now I have about 5 roms in a foldeer labeled "N64". If I try to add a 6th game I get a solid red light when flashing (it works great for the first 3-4 passes but then when the green progress bar is almost at the end i get a solid red light on the last part).

However, If I put the 6th N64 rom on the home screen - not in the "N64" folder - it fully loads the custom kernel and the 6th N64 rom shows on my homescreen.

This seems to suggest that I can not have all of my N64 roms in the same folder. :(
 

kingj

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I've made some changes to Cluster's RetroArch module since default settings were not quite to my liking.
If someone needs it, it's available on GitHub

Here are all the changes:
  • Added Stella core for Atari 2600 emulation
  • System dir is now '~/system'
  • Core info dir is now '~/info', also added info files. They're really useful if you use RetroArch's GUI.
  • RGUI default browser dir is now '/usr/share/games/nes/kachikachi' instead of '/'
  • Disabled bilinear filtering for every preset
  • Enabled integer scaling
  • Greyscale palette for Gambatte core
Hey if I already installed clusters module, Do I just remove his folder then put yours in and re install retroarch? and all my games will be fine still
 

luvmikey

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Hakchi 2.12 - VCRUNTIME140.dll is missing. I get this when attempting to 'install the driver'. I downloaded the driver from dllme.com and placed in the Hakchi\driver folder as well as c:\windows\system32 (ran a malware check - driver is OK). I then get a new error "The application was unable to start correctly (0xc000007b). Click OK to close the application.

Is this required in the other downloads? If not then I'll try 2.11 or a predecessor. Thank-you
 
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diobrando19

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OK, so I managed to install Hakchi 2.12 with the Retroarch module on my Famicom Mini today (upgrading from 2.11 without Retroarch installed at all). I prefer to experiment on my Famicom until I figure out how to get everything to work right before I upgrade my NES Classic (my NES Classic is still on 2.10, which is the latest release that has no glitches). I thought I would share my findings with all of you:

Observations:
  • All the glitches from 2.11 seem to be gone, great! Final Fantasy 3 (original) no longer disappears. Pixel art for the original 30 games displays again. Names for the original 30 games seem complete once more. The system seems to be more stable overall as well.
  • Retroarch blends in very nicely. I don't even notice I'm using a different emulator for games that need it. It did take me a bit of time to figure out how to install Retroarch in the first place however...
New Glitches:
  • Remember in the beginning of hakchi when there were missing letters in game names like 'j' 'W' 'X' etc.? Well, here we go again... Not sure what went wrong here since this has been fixed in the past few releases...
  • FDS games no longer work, period. Even Metroid from the original 30 games will not load, it goes to a black screen for a bit, the takes me right back to the main menu. This even happens during the automatic demos the system plays. I haven't seen anyone else mention this, I am the only one? I can't imagine I did anything to cause it... They all ran fine on version 2.11.
  • Gameboy games set the image too large by default. Only part of the status bars at the bottom of a game display. Something seems to need to be adjusted in the overscan for the default setting for Gameboy games. I didn't notice this problem with other Retroarch cores, but then I didn't try them all either.
  • No way to bring up the Retroarch menu on Famicom Mini from a game loaded directly from the main menu. From what others have said, the shortcut is Start+Select+R+L. There are no R or L buttons on the Famicom. I though the shortcut was supposed to be simply Start+Select?
  • I tried Megaman V (Gameboy) as a test Super Gameboy game. However, it ran in gray mode as if it had no Super Gameboy colors. Is there some way to get Super Gameboy colors to display? I thought the emulator would look for Super Gameboy color data and display it by default if it existed on a non-Gameboy Color game (a feature I dearly wish the 3DS Virtual Console had...).
  • Sega Genesis games work fine, but one of the buttons does not seem to be represented... 'C' seems to be mapped to 'A' on the Famicom controller, while 'B' is mapped to 'B', but the Genesis 'A' is not mapped to the select button as I would expect. This will cause problems in games that need all 3 buttons.
Questions:
  • Does anyone know of a translation mod for the Famicom? Cluster mentioned it was possible, but I have not seen one yet. I would like to keep the look of the Famicom menu the same, but have all the Japanese text in the menus be replaced with the English text from the NES Classic.
  • Is anyone aware of a Coleco Vision core for Retroarch? That system would be a wonderful addition to the NES/Famicom Classic... If a way could be found of easily entering values from the number pad... Maybe the select button could bring up an overlay where you could choose a value?
  • Hakchi did not like it when I tried to add a .bin Genesis game--it came back as unknown. It only seemed to like .gen games. Does anyone know if simply renaming another extension like .bin or .smd to .gen will work? All games I have patched at some point had to be converted to .bin format in order to be patched (Phantasy Star IV with the Wii Virtual Console patch to fix the level up glitch is an example).
I did not try any SNES games (not enough buttons on the Famicom to play) or N64 or GBA either, since others have reported that those don't run so well, I'm not going to bother with those two. Others have reported that Sega Master System and Game Gear support is not fully implemented yet, so I didn't bother trying them. I also didn't explore all the new folder options yet, although the one I chose seemed to work as I expected it to.

It looks like there's lots that can still be added to Hakchi to further enhance our tiny systems, and I'm excited to see it. I just hope the glitches I mentioned can get fixed relatively soon, so I can mod my NES Classic with folders and Retroarch and not have to worry about random errors. Still, I continue to be very impressed with this program and how quickly it gets updated with amazing new features!

Thanks for posting your experience in using hakchi2 2.12. I actually plan on using it on my Famicom Mini first, before flashing my NES Mini. That said, its just weird seeing the letters glitching out again. Also, like you, I wanna know how they plan on fixing the translation for the Famicom Mini from Japanese to English. Also, I saw that they also have a mod that switches the GUI of the NES Mini to that of the Famicom Mini. I actually hope either they add that officially as a feature on hakchi2 on newer versions to make it easier for most people. :P
 

nesito

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Hakchi 2.12 - VCRUNTIME140.dll is missing. I get this when attempting to 'install the driver'. I downloaded the driver from dllme.com and placed in the Hakchi\driver folder as well as c:\windows\system32 (ran a malware check - driver is OK). I then get a new error "The application was unable to start correctly (0xc000007b). Click OK to close the application.

Is this required in the other downloads? If not then I'll try 2.11 or a predecessor. Thank-you
Disable your AntiVirus. download and extract again with 7Zip

Rgs.

PS: I think we had the limit of 30MB per folder, maybe with some roms less.

I only add MvsC(~23MB) from launch from GUI and OK, if I tried to put also in other game folder Cadillacs and Dinosaurs (~4MB) also ok. But if added Soccer Brawl(~3MB) + BIOS (~2MB)I get a LED red doesn't power off issue. But if I remove the BIOS, all is synchronized ok.

Rgs.
 
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8bit4life

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Using Hakchi2 2.12 Today's build from page 212 of this thread, I loaded all 670+ NTSC NES Roms.. Incorporated RetroArch so I can play the Mapper issues NES games etc.. All games are playing fine.... however some minor issues which can hopefully someone can help!​
  1. can I re-name the folders to correspond with the games FULL Name of the games that are in the folders ? In other words right now it shows abbreviated text for game(s) listed in folders as opposed to the full name... Any way to fix that ?
  2. Also I've watched videos of getting to a certain screen, for whatever reason the custom folder screen doesn't display / popup when I hit sync with NES classic as it works for others ?! How do I get the custom folder screen within Hakchi2 2.12 to pop up ?
  3. How can I alter the artwork of those folders once I have that menu/screen up.
hqdefault.jpg
 
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awe_man_irc

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I also had problems with the driver installer.exe not running.
I tried on two computers , XP and win 7 64bit.
I have no running antivirus.
ended up using the device manager and install the driver from 2.11.
manually point windows at the directory hakchi2.11\hakchi2\driver\usb_driver
and windoze picked up the driver and all is good.
I had the mini connected while doing the driver install.
hope this helps
I had no luck using this other program zadig installer..

take care
Cam
 

djavs

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I flashed my first one using a VM and ran into the same issue as you. You need to ensure that the main hakchi2 folder is placed in C: and not in any other folder, that sorted it out for me.

I hope that helps.

wow am using parrells and having issues
my nes mini keeps blinking and fails

i think i might need the original kernal but delete my nes mini one GRRR
 

NESCLASSIC

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In my quest to find a good versatile controller, I picked up some of the wii u fight pads at gamestop tonight, they were new in box for $12. I will test them out and report back in a few...
 
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