Can't understand that language in the screenshot. If you have a Slot-1 card inserted, try taking it out, otherwise it may not support saves.Final Fantasy 3 boots up, but throws this error:
Can't understand that language in the screenshot. If you have a Slot-1 card inserted, try taking it out, otherwise it may not support saves.Final Fantasy 3 boots up, but throws this error:
Same error without Slot-1 card, it says "Unable to access the DS security memory. Please try again after shutting down the DS and reinserting the cartridge."Can't understand that language in the screenshot. If you have a Slot-1 card inserted, try taking it out, otherwise it may not support saves.
I can get past this screen by swapping the arm7 binary with the one of another compatible game (MaxCrassMethod), the loading is very slow though. An option will be added to made this arm7 swapping process easier. It could be fixed and made useless in the future by improving the bootstrap patching code but I prefer to focus on card read speed improvement for now.Same error without Slot-1 card, it says "Unable to access the DS security memory. Please try again after shutting down the DS and reinserting the cartridge."
Put your SRAM-patched GBA ROM in the SD root as "runner.gba" and put the BIOS in the SD root as "bios.bin". Then press SELECT in the SD game list.how do you use gba runner, and whats it for?
ok, where would i find sram patching tools, and I'll find the bios as you probably can't link that.Put your SRAM-patched GBA ROM in the SD root as "runner.gba" and put the BIOS in the SD root as "bios.bin". Then press SELECT in the SD game list.
Use GBATA to SRAM-patch your ROM.ok, where would i find sram patching tools, and I'll find the bios as you probably can't link that.
thank you.Use GBATA to SRAM-patch your ROM.
it just hangs, after gba boot sequence loads, the game fails to boot, with a the last bit of the sequence sound being looped. let me see if its my sd card. I do have a 64gb formated as fat32 after all.ok, where would i find sram patching tools, and I'll find the bios as you probably can't link that.
Nope. It shouldn't give you that error. What's the BOOTSTRAP_PATH in "nds-bootstrap.ini"?Getting a 'bootstrap not found' error when loading gbarunner, but no such error when loading .nds files. Any idea?
Nope. It shouldn't give you that error. What's the BOOTSTRAP_PATH in "nds-bootstrap.ini"?
SELECT launches GBARunner2.Got this while, setting ARM9 CPU Speed to 67mhz (NTR), and holding select to choose Super Mario 64 DS on the game select screen. Seems to partially show the contents of my sd card and never load the game. If I don't hold select everything is okay. Just wanted to report this if it hasn't been already.
A launches the game but I wanted the game to launch in the small screen mode. Sorry I didn't know holding select launches GBARunner2.SELECT launches GBARunner2.
I thought it was obvious that pressing A launches the selected game.
Press A, then after the screen goes black, hold SELECT.A launches the game but I wanted the game to launch in the small screen mode. Sorry I didn't know holding select launches GBARunner2.
A launches the game but I wanted the game to launch in the small screen mode. Sorry I didn't know holding select launches GBARunner2.
Okay thanks.Press A, then after the screen goes black, hold SELECT.
Try updating the TWLNAND side CIA.@Robz8 Any idea what I could do to see about getting gbarunner working again? It was working until I updated to the latest twloader build o.O