Just tried using JK's Save Manger in .3dsx format (which should fully work without CFW) and it has access to ExtraData. That means that while you cannot install the DLC needed to inject the asset files in your ExtraData, one of us could give you the files. So you'd only have to use JK's Save Manager to backup your ExtraData, insert the assets in the backup's folder, then restore the backup. Once that's done, the .fe14unit files should work. Here's the save manager's link: https://gbatemp.net/threads/release-jks-savemanager-homebrew-cia-save-manager.413143/
As for the assets file, I need to make sure I have the latest ones then upload them but anyone with the DLC installed could do the same.
-- EDIT --
Never mind, I eventually figured everything out when I replaced everything. <.< Started from scratch and I guess I must have missed a file by accident, but it works, now.
Last edited by DeferredGalaxy,