Homebrew mGBA official standalone Wii port

marchrius

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Is it normal that in-game save doesn't work in crash bandicoot 2 n-tranced? I gotta use savestates instead, not a big deal just reporting it.

Also metal slug advance audio crackles quite often
 

sonictopfan

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Is it normal that in-game save doesn't work in crash bandicoot 2 n-tranced? I gotta use savestates instead, not a big deal just reporting it.

Also metal slug advance audio crackles quite often
Crash Bandicoot 2 N-Traced save worked fine for me with this app, not sure what your problem is.
 

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niuus

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owek1

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does this have a channel forwarder for the Wii?sorry if there is already one, pls point me in the right direction, thank you..
 

ShadowOne333

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ShadowOne333

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Crap, I guess Endrift will never give us the option to adjust it and disable the overscan compensation >.<
Yeah I'm starting to think that my feedback is not appreciated.
We touched that one quite a few months back, and I brought it back several times.

Meh, I will stick to mGBA on RA then, I can modify the screen option there.
I just hope RA adds the GB/GBC support for the core build soon.
 
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the_randomizer

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Yeah I'm starting to think that my feedback is not appreciated.
We touched that one quite a few months back, and I brought it back several times.

Meh, I will stick to mGBA on RA then, I can modify the screen option there.
I just hope RA adds the GB/GBC support for the core build soon.

Well, I added a thread in the forums, I know she's not gonna like it, but I can't think of any other recourse. Also, does the RA mGBA core still have issues with 32 MB ROMs? Last I heard games like Golden Sun 2 and Mother 3 crash the emulator.

https://forums.mgba.io/showthread.php?tid=449
 
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ShadowOne333

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Well, I added a thread in the forums, I know she's not gonna like it, but I can't think of any other recourse. Also, does the RA mGBA core still have issues with 32 MB ROMs? Last I heard games like Golden Sun 2 and Mother 3 crash the emulator.

https://forums.mgba.io/showthread.php?tid=449
Huh I ca't recall in detail rigth now.
I think Mother 3 was compatible with the latest nightlies of RA, but my memory might be fuzzy.
Test it out and let me know if it indeed works or if I'm just some wacko.
 
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the_randomizer

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Huh I ca't recall in detail right now.
I think Mother 3 was compatible with the latest nightlies of RA, but my memory might be fuzzy.
Test it out and let me know if it indeed works or if I'm just some wacko.
I can do that tomorrow, today was an absolutely seemingly-forever day :P

Edit: @ShadowOne333 A brief update on mGBA Wii, Endrift said it (adjustable video stretching) is planned, but not yet implemented, so we need to wait :P
 
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DarioEMeloD

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endrift said:
Basic screen stretching has just landed, but you'll need to edit your config.ini to configure it.
Code:
[ports.wii]
stretchWidth=1.0
stretchHeight=1.0

Adding those two options to the listed section will make it stretch to 100% of the screen, whereas decreasing the numbers decreases the size of the viewport.

https://forums.mgba.io/showthread.php?tid=449&pid=1117#pid1117
 

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How do i exactly apply that in config.ini?, should i just put "stretchWidth=1.0 stretchHeight=1.0" after REMAP* or not?, if possible, I'd like if anyone could upload a config.ini with basic screen stretching, thank you very much.
 

the_randomizer

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How do i exactly apply that in config.ini?, should i just put "stretchWidth=1.0 stretchHeight=1.0" after REMAP* or not?, if possible, I'd like if anyone could upload a config.ini with basic screen stretching, thank you very much.

I would assume you'd put it in as is

Code:
[ports.wii]
stretchWidth=1.0
stretchHeight=1.0


Gonna try the config file and report back :P
 
Last edited by the_randomizer,

ShadowOne333

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How do i exactly apply that in config.ini?, should i just put "stretchWidth=1.0 stretchHeight=1.0" after REMAP* or not?, if possible, I'd like if anyone could upload a config.ini with basic screen stretching, thank you very much.
I would assume you'd put it in as is

Code:
[ports.wii]
stretchWidth=1.0
stretchHeight=1.0
Yeah as @the_randomizer said, you can just write it underneath [ports.wii], it doesn't matter in what order they go after that part or if there's anything else in there, the ini should simply read them despite the order.
 
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