Hacking loadiine - the first backup loader for WiiU

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gohan123

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The list says the game start because it connects to the server (when using the loadiine server).
Which means the game has started to execute its code, but it doesn't mean that the game has initialized the screen, that's why you still have the smash bros screen.

For NES Remix it's strange.

oh right makes sense. now I run loadiine with the server and I observed it a little bit. I don't know about hacking etc but I still have a question.
if it loads content from the sd card its refers to it as "external..." but what is this storage / save thing. where are those files located?
for example:

[2] FSOpenFile("/vol/storage_mlc01/usr/save/00050010/1004a200/user/common/db/FFL_HDB.dat")
[2] FSOpenFileAsync("/vol/storage_mlc01/usr/save/00050010/1004a200/user/common/db/FFL_HDB.dat")
 

golden45

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In your example, the title id 0050010-1004a200 refers to mii maker, so the game is looking for your mii settings.
And storage_mlc01 refers to the internal data storage (flash memory).
When a game is launched, it can access the game save by /vol/save directly (which is a shortcut for /vol/storage_mlc01/usr/save/[gametitle/id]/...)
Loadiine replace every occurences of /vol/save/user by /vol/external01/_SAV/[game rpx name]/u (and /vol/save/common by .../c)
 
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Arnold101

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there are other games with update 5.32? there's a list? or a way to update the wiiu without a game?
 

srbeen

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there are other games with update 5.32? there's a list? or a way to update the wiiu without a game?

I think theres only two across all regions. We need dumps or someone to apply the install to determine whats on each disc so the details are vague in that regard at present. Nintendo only permits updates from online or disc, no USB like Microsoft and Sony allow. If you can update outside those then its likely you don't need to update (as you'd need a functional system exploit to do it)

On another note, is there a way to extract/move/copy your saves from disc version (or eShop) and put them in the _SAV folder for loadiine? I enjoy not needing to get up to change discs, and mii maker selector is quite slick once the exploit is loaded, but I don't have any save data through loadiine and don't want to restart the games.
 
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golden45

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On another note, is there a way to extract/move/copy your saves from disc version (or eShop) and put them in the _SAV folder for loadiine?
Maybe it's possible with the current caffine and the dump function. I don't remember exactly if the /vol/save folder was listed in the logs.
If not, it can be done with minor modifications in the code.
 

Reecey

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Does anyone know this, if your playing say a USA version of a game on a uk console and the USA game needs an update do you download a USA or UK version of the update to the game on your wiiu via NUS to work or will a uk update work on both?, I was just thinking this.
 
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srbeen

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Does anyone know this, if your playing say a USA version of a game on a uk console and the USA game needs an update do you download a USA or UK version of the update to the game on your wiiu via NUS to work or will a uk update work on both?, I was just thinking this.

Good question. I think you stick with the games region. I could be wrong, but I'd think a USA game with a USA update would jive better than a USA game with another regions update. Also there is a way you can merge the updates right into the extracted files using uwizard. I can't get the NUS side of that to work for the life of me, but I have seen quite a few people grabbing, decrypting, and integrating the latest patches. They seem to stick to the games region.
 

fossi

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Does anyone know this, if your playing say a USA version of a game on a uk console and the USA game needs an update do you download a USA or UK version of the update to the game on your wiiu via NUS to work or will a uk update work on both?, I was just thinking this.

updates for loadliined games don't work that way because they ignore installed updates (because the system still thinks smash bros is running).

but you can download the update with nus-downloader, decrypt it and copy the rpx/rpl and content data to the SD card (overwriting existing files when needed). don't forget to rename the new .rpx.
I used Uwizard (tab "NUS Download U") to do the downloading and decryption - worked perfect!
so in fact it is even easier because you don't have to fiddle with the title updater.

see also here: http://gbatemp.net/threads/loadiine-the-first-backup-loader-for-wiiu.397459/page-28#post-5706854

as for regions: use the update that matches region with the dump/backup you have
 
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Reecey

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Good question. I think you stick with the games region. I could be wrong, but I'd think a USA game with a USA update would jive better than a USA game with another regions update. Also there is a way you can merge the updates right into the extracted files using uwizard. I can't get the NUS side of that to work for the life of me, but I have seen quite a few people grabbing, decrypting, and integrating the latest patches. They seem to stick to the games region.
OK thanks I see so some are actually integrating the region updates into the extraction on your sd card. Have you got any ideas how they are doing that? I can work NUS but have not got a clue how I would go about integrating the region updates with the extraction?

--------------------- MERGED ---------------------------

updates for loadliined games don't work that way because they ignore installed updates (because the system still thinks smash bros is running).

but you can download the update with nus-downloader, decrypt it and copy the rpx/rpl and content data to the SD card (overwriting existing files when needed). don't forget to rename the new .rpx.
I used Uwizard (tab "NUS Download U") to do the downloading and decryption - worked perfect!
so in fact it is even easier because you don't have to fiddle with the title updater.

see also here: http://gbatemp.net/threads/loadiine-the-first-backup-loader-for-wiiu.397459/page-28#post-5706854

as for regions: use the update that matches region with the dump/backup you have
I have tried with Hyrule warriors euro, does not work like that if you put the code in uwizard>0005000E1017D900 it will not work. So how do I decrypt it using nus and uwizard and what files do I change on the sd card?
 
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n1ghty

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The update has the same structure as a wud. Copy all rpx & rpl from "code" to sd:/_RPX/GameName/ and rename the update rpx to the 4 letters you chose before (Delete/Overwrite old rpx). Then copy the content of the "content" directory to sd:/XXXX/ (your 4 letters..).
There may be no new content or no new rpx, so one of those folders could be missing in the update, thats ok.
 
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Reecey

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The update has the same structure as a wud. Copy all rpx & rpl from "code" to sd:/_RPX/GameName/ and rename the update rpx to the 4 letters you chose before (Delete/Overwrite old rpx). Then copy the content of the "content" directory to sd:/XXXX/ (your 4 letters..).
There may be no new content or no new rpx, so one of those folders could be missing in the update, thats ok.
I got it working in the end I was missing some letters.

So you just put the new .rpx & .rpl file if needed in and copy & paste the new contents of the "content" file into your 4 letter folder on your sd card?
 

srbeen

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So NUS download decrypter flag on uwizard is CDecrypt which I can't find. I give up, this is ridiculous. Theres no reason that uwizard shouldn't work for NUS decryption. 0005000E1010F500 is a valid title ID and even leaving the version blank should get something... "The underlying connection was closed: An unexpected error occurred on a receive" Used a completely different system and network connection and still the same error TMD error, I don't know what my error is. Meanwhile NUSgrabber is grabbing everything like its nothing.
 
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fiveighteen

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So NUS download decrypter flag on uwizard is CDecrypt which I can't find. I give up, this is ridiculous. Theres no reason that uwizard shouldn't work for NUS decryption. 0005000E1010F500 is a valid title ID and even leaving the version blank should get something... "The underlying connection was closed: An unexpected error occurred on a receive" Used a completely different system and network connection and still the same error TMD error, I don't know what my error is. Meanwhile NUSgrabber is grabbing everything like its nothing.

EDIT: Removed outdated link
 
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salvatore

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hi all i'd like know how to have FW 5.3.2, i'm on fw 3*, and don't know how to have 5.* to try loadiine

thanks
 

fossi

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So NUS download decrypter flag on uwizard is CDecrypt which I can't find. I give up, this is ridiculous. Theres no reason that uwizard shouldn't work for NUS decryption. 0005000E1010F500 is a valid title ID and even leaving the version blank should get something... "The underlying connection was closed: An unexpected error occurred on a receive" Used a completely different system and network connection and still the same error TMD error, I don't know what my error is. Meanwhile NUSgrabber is grabbing everything like its nothing.

UWizard "NUS Downloader U" works absolutely fine for me with
  • Title ID: 0005000E1010F500
  • Version: 16
  • Decrypt Contents: <checked>
Here is the output:

Code:
Starting NUS Download. Please be patient!
Downloading Title 0005000E1010F500 v16...
    [=] Storing Encrypted Content...
  - Downloading TMD...
  - Parsing TMD...
    + 53 Contents
  - 53 files, 58687489 bytes.
  - Downloading Ticket...
   + Parsing Ticket...
  - Downloading Content #1 of 53... (32768 bytes) to 00000000
  - Downloading Content #2 of 53... (32769 bytes) to 00000001
  - Downloading Content #3 of 53... (32768 bytes) to 00000002
  - Downloading Content #4 of 53... (196608 bytes) to 00000003
  - Downloading Content #5 of 53... (11730944 bytes) to 00000004
  - Downloading Content #6 of 53... (1114112 bytes) to 00000005
  - Downloading Content #7 of 53... (1114112 bytes) to 00000006
  - Downloading Content #8 of 53... (18153472 bytes) to 00000007
  - Downloading Content #9 of 53... (131072 bytes) to 00000008
  - Downloading Content #10 of 53... (131072 bytes) to 00000009
  - Downloading Content #11 of 53... (131072 bytes) to 0000000a
  - Downloading Content #12 of 53... (131072 bytes) to 0000000b
  - Downloading Content #13 of 53... (131072 bytes) to 0000000c
  - Downloading Content #14 of 53... (131072 bytes) to 0000000d
  - Downloading Content #15 of 53... (131072 bytes) to 0000000e
  - Downloading Content #16 of 53... (131072 bytes) to 0000000f
  - Downloading Content #17 of 53... (131072 bytes) to 00000010
  - Downloading Content #18 of 53... (131072 bytes) to 00000011
  - Downloading Content #19 of 53... (131072 bytes) to 00000012
  - Downloading Content #20 of 53... (131072 bytes) to 00000013
  - Downloading Content #21 of 53... (131072 bytes) to 00000014
  - Downloading Content #22 of 53... (131072 bytes) to 00000015
  - Downloading Content #23 of 53... (131072 bytes) to 00000016
  - Downloading Content #24 of 53... (131072 bytes) to 00000017
  - Downloading Content #25 of 53... (131072 bytes) to 00000018
  - Downloading Content #26 of 53... (131072 bytes) to 00000019
  - Downloading Content #27 of 53... (131072 bytes) to 0000001a
  - Downloading Content #28 of 53... (131072 bytes) to 0000001b
  - Downloading Content #29 of 53... (131072 bytes) to 0000001c
  - Downloading Content #30 of 53... (131072 bytes) to 0000001d
  - Downloading Content #31 of 53... (131072 bytes) to 0000001e
  - Downloading Content #32 of 53... (131072 bytes) to 0000001f
  - Downloading Content #33 of 53... (131072 bytes) to 00000020
  - Downloading Content #34 of 53... (131072 bytes) to 00000021
  - Downloading Content #35 of 53... (131072 bytes) to 00000022
  - Downloading Content #36 of 53... (131072 bytes) to 00000023
  - Downloading Content #37 of 53... (131072 bytes) to 00000024
  - Downloading Content #38 of 53... (131072 bytes) to 00000025
  - Downloading Content #39 of 53... (131072 bytes) to 00000026
  - Downloading Content #40 of 53... (131072 bytes) to 00000027
  - Downloading Content #41 of 53... (131072 bytes) to 00000028
  - Downloading Content #42 of 53... (131072 bytes) to 00000029
  - Downloading Content #43 of 53... (131072 bytes) to 0000002a
  - Downloading Content #44 of 53... (131072 bytes) to 0000002b
  - Downloading Content #45 of 53... (131072 bytes) to 0000002c
  - Downloading Content #46 of 53... (131072 bytes) to 0000002d
  - Downloading Content #47 of 53... (131072 bytes) to 0000002e
  - Downloading Content #48 of 53... (131072 bytes) to 0000002f
  - Downloading Content #49 of 53... (131072 bytes) to 00000030
  - Downloading Content #50 of 53... (131072 bytes) to 00000031
  - Downloading Content #51 of 53... (131072 bytes) to 00000032
  - Downloading Content #52 of 53... (20578304 bytes) to 00000033
  - Downloading Content #53 of 53... (65536 bytes) to 00000034
NUS Download Finished.
Decrypting contents...

CDecrypt v 1.0b by crediar
Built: 09:43:46 Jan 14 2015
It is not allowed to resell, rehost, redistribute
or include this file in any packages!

Title version:16
Content Count:53
Encrypted Title KEY:
    84E885579820C9EA06C8DEFA4BD032D4
Title ID:
    0005000E1010F5000000000000000000
Decrypted Title KEY:
    93F9D7D456C21A8F3F4690B1F065F1E2
FSTInfo Entries:53
FST entries:27
Size:000020F Offset:0x0000000000 CID:01 U:00 code\app.xml
Size:139A6C0 Offset:0x0000000000 CID:33 U:00 code\BioGame-WiiUReleaseLTCG-Stripped.rpx
Size:0000F6B Offset:0x0000000000 CID:02 U:00 code\cos.xml
Size:00026A0 Offset:0x0000000000 CID:34 U:400 content\BioGame\Patches\WiiU\Patch_001.sfar
Size:00D7A28 Offset:0x0000000000 CID:09 U:400 content\BioGame\WiiUTOC.bin
Size:0000025 Offset:0x0000000000 CID:09 U:400 content\BioGame\WiiUTOC.txt
Size:012C3F0 Offset:0x0000000000 CID:04 U:40 meta\bootDrcTex.tga
Size:0006FBC Offset:0x0000000000 CID:06 U:40 meta\bootLogoTex.tga
Size:0013B38 Offset:0x0000000000 CID:05 U:40 meta\bootMovie.h264
Size:0395D90 Offset:0x000012C400 CID:04 U:40 meta\bootSound.btsnd
Size:02A3030 Offset:0x00004C21A0 CID:04 U:40 meta\bootTvTex.tga
Size:0010030 Offset:0x00007651E0 CID:04 U:40 meta\iconTex.tga
Size:004A9B1 Offset:0x0000000000 CID:07 U:40 meta\Manual.bfma
Size:0002880 Offset:0x0000000000 CID:03 U:40 meta\meta.xml
Finished decrypting contents.
Opening output directory...

maybe there is something wrong with your general setup/pc/network connection/whatever?
 
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