There is no such method for the moment, I will soon release a tool to dump rpx and rpl, but it doesn't work with splatoon.
"www" : no loadiine server
"www-for-server" : use the loadiine server
The loadiine server give the possibility to visualize what files are loaded by the game. It can be useful , if you see that the game is stuck on a file that does not exist for example.
In order to use the "www-for-server" files, you have to modify the payload532.html with your PC IP address. The Readme explains how to do it.
yeah the server one is mainly for debugging to see why a game is crashingAhhh so just for general modding/use, use the www but if it isn't loading then use the Server and server WWW files? I think I get it now. Thanks
There is no such method for the moment, I will soon release a tool to dump rpx and rpl, but it doesn't work with splatoon.
Nop, basically the "www-for-server" is the same as "www", but it allows you to see logs on your computer. It still loads the game the same way, but when a file is opened by the game, the name of this file is sent to the server . It's useful when a game crashes, to know what happened.Ahhh so just for general modding/use, use the www but if it isn't loading then use the Server and server WWW files?
Thanks, but it wontI added "5.3.2 only" in the thread's title.
I hope it will help.
unfortunately, yeah, I know...Thanks, but it wont
Nop, basically the "www-for-server" is the same as "www", but it allows you to see logs on your computer. It still loads the game the same way, but when a file is opened by the game, the name of this file is sent to the server . It's useful when a game crashes, to know what happened.
Me? Approximately neverCan you tell us a aproximate date when you will have the USB loader and the 5.5.0 exploit done?
yesOkay so, this should all be correct then?
Awesome, would it be worth updating the readme in the file? or Just work on a full tutorial?Me? Approximately never
I'm not working on those parts.
yes
Or anything that starts with "I'm on"if only there could be automatic post filtering, such as "when will xxx be ready" or "can i use this on x.x.x"
Awesome, would it be worth updating the readme in the file? or Just work on a full tutorial?
splatoon is on the compatibility list, so rpx has been dumped. (unless it's one extracted from an online update)but why can't we get rpx + rpl from splatoon?
It's exactly the same exploit with one difference.
Instead of setting the virtual address memory 0xA0000000 to physical memory 0x31000000, it is set to physical memory 0x10000000.
This way I can access other parts of the memory (used to copy the rpx and rpl files before loading the game).
You can't run pygecko or cafiine with this kernel exploit. (or you have to change some addresses in code)
edit : this kernel exploit is only intended to be used with loadiine