I don't think it has been posted before... There's no release yet, but if there's enough demand bLAStY might release it.
I don't think so. The one from Yasu was supposed to be different.Awdofgum said:Fifa 08 Exploit = TP Exploit
???
Sort of, I guess, but it's much more limited. If I'm not mistaken this is DS mode, which means that you can run homebrew but don't have access to new DSi features. For now, you're better of with a flashcart.
QUOTE(Noitora @ Mar 26 2009, 07:29 PM) Isn't it the save exploit we've seen before?
thedicemaster said:yet another protected firmware going down by the hands of a buffer overflow/underrun(atleast, i think it's one)
this should be the same type of exploit as with zelda TP(wii), lumines, gta, and gripshift(psp)
I'm not so sure about that. Nintendo has already announced new DSi games on cartridge. It probably requires a firmware update, but what if it doesn't and the feature is already in there?Neko said:thedicemaster said:yet another protected firmware going down by the hands of a buffer overflow/underrun(atleast, i think it's one)
this should be the same type of exploit as with zelda TP(wii), lumines, gta, and gripshift(psp)
well, it probably is a buffer overflow exploit, BUT it will not result in a cracked firmware.
Why ?
Because the Game used to exploit the DSi is a normal DS game which runs in DS mode instead of DSi Mode meaning it can't access any hardware/features special to the DSi at all.
Basically it can't modify the DSi firmware.
I think a buffer overflow in DSiWare would be a lot harder, because the savegame is not changeable in an easy way. You can easily modify the savefile of a DS cartridge with tools for DS (Lite) like Rudolph's, but modifying anything on the DSi NAND is not possible yet AFAIK.RupeeClock said:Now hold on.
How is the code loaded once the exploit is used? From within the save file? From the SD slot? Internal memory?
That being the case, maybe it is possible to modify the DSi Firmware...?
The FIFA 08 cartridge is modified. It has an SD card slot soldered onto it. It uses its own DLDI file, and it can run homebrew.
QUOTE(RupeeClock @ Mar 27 2009, 11:55 AM) Still, if any DSi enhanced/DSi only game can have a buffer overflow, it's obvious then.
I wonder if you could buffer overflow any sort of DSiWare?
So it's just a retail game modified into a flashcart.Maikel Steneker said:The FIFA 08 cartridge is modified. It has an SD card slot soldered onto it. It uses its own DLDI file, and it can run homebrew
Dr Eggman said:See, if we get a DSi Mode exploit, we can dump the key from the RAM (probably, like the Twiizer exploit on the wii) and then disassemble the firmware.
Yes, you're right about that. What it does mean is that there are probably loads of ways to load code in DS mode. While that'd mean that you can't use the DSi features yet, it's still interesting.RupeeClock said:So it's just a retail game modified into a flashcart.Maikel Steneker said:The FIFA 08 cartridge is modified. It has an SD card slot soldered onto it. It uses its own DLDI file, and it can run homebrew
You can't even see that in the video, and you could do the same thing on the DS.
Calling it a DSi exploit is a misnomer, although it's an exploit they didn't fix.