After installing it turns out it is just a forwarder. Once you have the files set up in the spot you said it runs good.
Do I put them in wiiu/sm64/sm64.rpx or wiiu/apps/sm64/sm64.rpx?
After installing it turns out it is just a forwarder. Once you have the files set up in the spot you said it runs good.
They go inside wiiu/apps/sm64/sm64.rpx. Doing it the other way gives the don't load the enviromentloader twice message.Do I put them in wiiu/sm64/sm64.rpx or wiiu/apps/sm64/sm64.rpx?
I thought so, it seems like an error in typing because afaik all rpx files need to go inside a folder in wiiu/appsThey go inside wiiu/apps/sm64/sm64.rpx. Doing it the other way gives the don't load the enviromentloader twice message.
@MikaDubbz: Would you please PM it to me too? Thanks in advance.Give me a moment and I'll send you a PM. Have no idea what to tell you in regard to the Vita. Oh and just know that when you first boot the game, the default camera will be the original camera. Just hit pause, navigate to the settings screen with R, enter the camera menu, and change the camera to the 'puppycam' option. K, watch your PMs.
nope it's a forwarderThis is just a forwarder, not the actual .rpx file converted, right?
oops it's wiiu/appsalso are you sure it's on "wiiu" not "wiiu/apps"?
Wink wink, nudge nudgeGive me a moment and I'll send you a PM. Have no idea what to tell you in regard to the Vita. Oh and just know that when you first boot the game, the default camera will be the original camera. Just hit pause, navigate to the settings screen with R, enter the camera menu, and change the camera to the 'puppycam' option. K, watch your PMs.
If this is so definitive, it certainly beats trying to reinvent the wheel by compiling it myself.Give me a moment and I'll send you a PM. Have no idea what to tell you in regard to the Vita. Oh and just know that when you first boot the game, the default camera will be the original camera. Just hit pause, navigate to the settings screen with R, enter the camera menu, and change the camera to the 'puppycam' option. K, watch your PMs.
Best version I've found readily available for the Wii U anyway. My only request for the person that put it together is for the debug option to instantly change Mario's cap. You hold ZL or ZR and then hit the d-pad left, up, or right to change his hat. I really wish they would have added an option to hit down and then automatically spawn a green shell on which Mario could then surf around on. I've seen certain EX builds have that as a cheat option, so it should be totally feasible, sadly its not here though. All the cheat do work though, which is nice, because I had a different EX build where everything wasn't properly mapped, so if you enabled the moon jump with L code, you couldn't actually do it, because that build didn't map anything as L.If this is so definitive, it certainly beats trying to reinvent the wheel by compiling it myself.
I thought "definitive for Wii U" went without saying. Thank you for this - compiling things is too annoying with a constantly changing toolchain.Best version I've found readily available for the Wii U anyway. My only request for the person that put it together is for the debug option to instantly change Mario's cap. You hold ZL or ZR and then hit the d-pad left, up, or right to change his hat. I really wish they would have added an option to hit down and then automatically spawn a green shell on which Mario could then surf around on. I've seen certain EX builds have that as a cheat option, so it should be totally feasible, sadly its not here though. All the cheat do work though, which is nice, because I had a different EX build where everything wasn't properly mapped, so if you enabled the moon jump with L code, you couldn't actually do it, because that build didn't map anything as L.
Oh it does, I was simply saying, it was the best version I've personally found for the Wii U anyway. It's quite possible that better builds are out there for the system, and even if not, the build could still feasibly be better with more cheats and simple extra debug options like spawning a green shell to ride at any time. I don't really deserve much thanks, I simply found it posted on Reddit and reported about it here.I thought "definitive for Wii U" went without saying. Thank you for this - compiling things is too annoying with a constantly changing toolchain.
Finding stuff for people saves them legwork, and is worth thanks, even if small.Oh it does, I was simply saying, it was the best version I've personally found for the Wii U anyway. It's quite possible that better builds are out there for the system, and even if not, the build could still feasibly be better with more cheats and simple extra debug options like spawning a green shell to ride at any time. I don't really deserve much thanks, I simply found it posted on Reddit and reported about it here.
It really is a good version, I also now have a similar one for the PS Vita though without the cheats (I never use cheats anyway) honestly my only nitpick is I’m not fond of the icon used in the accompanied forwarder but it serves its purpose.Oh it does, I was simply saying, it was the best version I've personally found for the Wii U anyway. It's quite possible that better builds are out there for the system, and even if not, the build could still feasibly be better with more cheats and simple extra debug options like spawning a green shell to ride at any time. I don't really deserve much thanks, I simply found it posted on Reddit and reported about it here.
Well icons are easy for anyone to change via FTP, that's what I did.It really is a good version, I also now have a similar one for the PS Vita though without the cheats (I never use cheats anyway) honestly my only nitpick is I’m not fond of the icon used in the accompanied forwarder but it serves its purpose.
Ah, ftp is once again out of my reach, it’s okay though.Well icons are easy for anyone to change via FTP, that's what I did.
Sorry to be a bother, but would you be able to PM this to me as well?Give me a moment and I'll send you a PM. Have no idea what to tell you in regard to the Vita. Oh and just know that when you first boot the game, the default camera will be the original camera. Just hit pause, navigate to the settings screen with R, enter the camera menu, and change the camera to the 'puppycam' option. K, watch your PMs.
you have to compile it. it's against the rules to share it.I'm a little late. Where do I get this and how do I put this on my Wii U SD card? sorry for noob questions I'll read through this whole discussion this week just want some widescreen 60fps mario 64 on my wii u so I can delete my virtual console version
thanks. Got the files, got on the discord. I'll try to compile ityou have to compile it. it's against the rules to share it.
Is the fact that this whub doesn't save an Aroma issue? My card is fine.Finding stuff for people saves them legwork, and is worth thanks, even if small.