The Nintendo Wii U turns 5 years old

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November 18, 2012 was a big day; Nintendo had just released its latest console onto the market. The Wii U was ready for the spotlight, armed with its tablet controller and exclusives like Nintendoland and New Super Mario Bros. U, Nintendo was ready to move into the "HD" era. Offering two variations, a white 8GB console that retailed for $299.99, and a 32GB black version, for $349.99. Bundled with it came the infamous Wii U tablet controller, Nintendoland, and the system itself. Those who purchased the console on launch also had access to third party ports and titles like Assassin's Creed III, Batman: Arkham City Armored Edition, and Sonic & All Stars Racing Transformed. It was a modest lineup, and many people balked at the mildly outdated technology and few games offered. Nintendo had high hopes for its console, projecting sales of 90 million units.

The Wii U would go on to get mild third party support, with ports of games like Deus Ex: Human Revolution, Monster Hunter 3: Ultimate, and Mass Effect 3. Ubisoft had planned to really back the Wii U, but when sales weren't up to expectations, the publisher began to turn its back on the console, to the point of taking the then to-be Wii U exclusive Rayman Legends, and making it multiplatform. Competition from stronger consoles like the Xbox One and PlayStation 4 further hurt the Wii U, as customers weren't swayed to buy a weaker console with few exclusives. Nintendo looked to be in a bind--their 2013 lineup would be crucial if they wanted to turn around their low sales.

The following year brought a good chunk of games to the table. There was a mainline Mario game in the co-op focused platformer, Super Mario 3D World. A classic Zelda game from the GameCube era got a fresh coat of high def paint with Wind Waker HD. Pikmin 3 hit store shelves to moderate praise, and SEGA signed a contract with Nintendo to create three Sonic games for the Wii U, one of which being Sonic Lost World. However, it wasn't enough. Sales foundered, and the Wii U continued being ridiculed by many.

2014 was certainly a turnaround year for the system. Nintendo came out of the gate strong; their highly anticipated Super Smash Bros. title was released after years of teasing. SEGA had given an unlikely sequel in the form of Bayonetta 2. In-house studio Retro put out what was considered one of the best platformers in years: Donkey Kong Country: Tropical Freeze. Nintendo fans cheered as a new Mario Kart game finally revved into full gear. An even more unlikely alliance occurred when Koei Tecmo and Nintendo partnered to create Hyrule Warriors. Nintendo Nindies was established to give indie devs incentive to put their games on the console, which resulted in beloved games like Shovel Knight, Freedom Planet, and Shantae. Things were looking much brighter for the Wii U.

2015 kept up the pace with a sequel to a well established Wii RPG, Xenoblade Chronicles X, had an overnight success with the creative online shooter Splatoon, and had even more success with Mario Maker. In the end, though, all these games were not enough to save the Wii U from selling abysmally. With the aforementioned library, it has a solid amount of cult classics, well enough to be remembered for years after. Nintendo however, would halt production on the Wii U before the system could have a 5th birthday. Today, the Wii U turns five years old. Though the Switch now overshadows it, the Wii U still made an impact.

What are your fondest memories of the Wii U? Were you a fan? Did you dislike it? Are you yet to purchase one at all, or were you a loyal early adopter? Be sure you share your comments below!
 

Kioku

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as an owner of one (still in my collection from my childhood) i can safely say that that system was so crap that the timing could never have been correct . . . it's simply rubbish
I won't lie. I actually forget it's a thing.
 

Shadowfied

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Huge failure of a console but do not regret buying it the slightest. Many great exclusives. I'm a PC gamer and only buy consoles for exclusives anyway (except on the Switch), and I've had more reasons to turn on my Wii U than I have my PS4 yet.

Great writeup!
 
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When my mates and I first saw the Wii U, we're like, "Oh cool, a tablet for the Wii." Yeah, even we dedicated Nintendo fans didn't know that the Wii U was a brand new console until a year after its reveal, which says a lot. Years later, sometime in late 2013, my brother and I were at Target and saw a Wii U demo kiosk for the first time. We took turns playing Wind Waker HD and to our surprise, ended up loving the system and the GamePad controller! Later that year, we bought a Wii U with Wind Waker HD. Honestly at the time, it felt like a solid buy. Playing games off the TV was a huge boon and it could play all our old Wii games. Ended up buying only a handful of other titles over the course of its lifetime, the only memorable non-Zelda ones being Mario Kart 8 and Smash Bros. It stayed its welcome and left as soon as it needed to. Commercial failure, but somewhat decent in my books.

Then the Switch, baby! Already, I've bought more Switch games this year than all my Wii U games combined, and that's saying a lot. That "off-TV" play became "take your game anywhere" and I freaking love it. Already forgotten about the Wii U, it was Wii --> Switch for all I care. Lovin' my Switch <3
 

migles

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wii u is a console that appeals me more than the switch....
even if i would end up using it just for the wii part...
sadly it had a quick death, 5 years, seems like i seen the console being released a month ago with that zombie game
 
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AutumnWolf

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The day I got BOTW my sister was like "How are you playing that game on your Wii U? Isn't BOTW a Nintendo Switch game?" then I tried to explain her that the Switch version was a port of the Wii U version... she was so confused
 
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Ryccardo

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When my mates and I first saw the Wii U, we're like, "Oh cool, a tablet for the Wii."
I get your original point but... the real Wii tablet was actually made (Udraw) and it nearly killed a large 3rd party when they tried to port it to PS360, think about it :D

Oh sure, when I returned my non-working NSMBU, one of the first questions was "which console are you using it on"?
 
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I get your original point but... the real Wii tablet was actually made (Udraw) and it nearly killed a large 3rd party when they tried to port it to PS360, think about it :D

Oh sure, when I returned my non-working NSMBU, one of the first questions was "which console are you using it on"?
I meeeean, THQ was kinda borked long before the Udraw. Then they thought Udraw would be a big sell for some reason and threw them selves even deeper into the bankruptcy hellhole that they never could get out of, ahaha.
 
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dpad_5678

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Well, one console was a massive failure and now this one is the best console with the most potential of all time.
 

gamemasteru03

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The sad thing is that I sold my Wiiu 2 days ago to help get enough money to build a gaming computer. But the even sadder thing is that I don't care much that I sold it because I can play most of the games on cemu ounce I manage to build a gaming computer.
 

RedBlueGreen

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It's a shame it flopped so hard. The system was weak, and seems poorly designed to a lot of people; but the real failure came from its branding and marketing. It needed to do more to tell people it was a new an brilliant system, not just some add-on for the Wii. It was the second console I ever got at launch and honestly, I regret nothing about the choice. It had its own set of fun and creative titles, as well as breathing an unexpected air of life into already brilliant games such as Wind Waker and Twilight Princess. I never knew how much better they could be with a few touch ups.

I'm really quite glad the Switch has taken off the way it has. It tells me Nintendo are learning from their mistakes with the Wii U. Now we just have to hope they give those who avoided the Wii U a chance to play its some of its excellent library.
Another issue a lot of people had is that the commercials painted it as a family friendly console the kids wanted (when Nintendo actually bothered with commercials). Nobody I knew had issues with that, but people I know don't buy super heavily into marketing and take commercials super seriously.

I do enjoy the games I have for it, and their are quite a few games I'd still like to get that I don't have yet.
 
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kehkou

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I'm a dirty stinking pirate so my Wii U has been my partner in crime (sorry 3DS). It is a very good system, but I can't help but conclude that it would have been more of a commercial success if it was turning 10 today instead.
 

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