PS Vita CFW "Enso" Now Available

The custom firmware known as "Enso" is now publicly available for all users of firmware version 3.60 on the Vita and PS TV. It allows for boot-time plugins and instant homebrew without the need to visit the Henkaku page every time you restart your system.

Head on over to their home page to download it now!

https://enso.henkaku.xyz/
 
Last edited by SonyUSA,

linuxares

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Not to mention the 64GB Vita cards are PoSes. Mine died within a year (which was a long time compared to stories of many others).
To be fair, all of the Sony cards to the Vita are shit. It seem to be a lotto how good card you get.
 

nasune

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Why wouldn't it be? It edits in your OS and not on the memory card.
Mainly because, every time you start henkaku, you have to press power and then home to return to the home screen. I don't know whether that's the case here, or if there are any other side effects to using it (ie refusing to return to the home screen and locking up the vita or something similar).
 

Foxi4

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Get SD2vita and get a microsd. much cheaper.
I'm not planning to sacrifice my 3G module for the sake of MicroSD's, I'll wait for a normal dongle or make-due with Sony's card. I don't like mods that diminish original functionality of the system - too invasive, I like my systems as close to vanilla as possible.

EDIT: Nevermind, I see there's a slot version now - cool, I'll definitely grab one of those. Good shout! :D
 
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SonyUSA

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Incorrect about Vita v1. https://henkaku.xyz/changes/ release 10 fixes this as stated in the changelog.

Good luck running any software because it has nowhere to install MolecularShell to and won't do it unless you modify it yourself to?

To be clear, yes you can run HENKAKU on a v1 with no memory card, but you can't do anything past that because you have no file browser/installer.
 
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Spore2

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Woke up 2am to check this out.
1. downloaded henkaku enso installer
2. rebooted my vita
3. installed latest henkaku version
4. transferred enso installer using vitashell usb function
5. installed enso.vpk from ux0:/data/
6. exit vitashell
7. opened enso installer from bubble(followed onscreen instructions)
8. vita rebooted into enso henkaku.

note: I always setup manual dns settings for spoofing when I install online henkaku.
 

godreborn

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I'm encountering some major issues with enso. first, I had to rebuild the database, and since I'm memory card less, I lost all of my games. putting the app.db back doesn't work either. it says the database is corrupted. second, usbmc, the plugin to mount the usb drive as ux0, doesn't work either. I've tried countless times, and it still mounts nothing.
 

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I'm encountering some major issues with enso. first, I had to rebuild the database, and since I'm memory card less, I lost all of my games. putting the app.db back doesn't work either. it says the database is corrupted. second, usbmc, the plugin to mount the usb drive as ux0, doesn't work either. I've tried countless times, and it still mounts nothing.
You sure its in ur0? cuz thats where all my plugins are now and adrenaline itself too, while keeping isos and stuff on my sd2vita and the plugin that mounts it as ux0 is workin fine with enso.
 
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godreborn

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You sure its in ur0? cuz thats where all my plugins are now and adrenaline itself too, while keeping isos and stuff on my sd2vita and the plugin that mounts it as ux0 is workin fine with enso.

yes, it's the only config.txt on my system. what does this mean: First you need to install Ensō and use VitaShell to mount your USB drive as ux0. This will copy the required files to your USB drive. Unmount ux0 after the files are copied. what files need to be copied to the usb???
 

Du'Islingr

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yes, it's the only config.txt on my system. what does this mean: First you need to install Ensō and use VitaShell to mount your USB drive as ux0. This will copy the required files to your USB drive. Unmount ux0 after the files are copied. what files need to be copied to the usb???
Uhm all of them from vita memory to the usb? Its what I had to do for my SD2Vita to work. Copied all files from my vita memcard to sd through filezilla, edited config.txt accordingly in ur0 and the plugin mounted my sd just fine after I rebooted and loaded henkaku or now Enso.
 

godreborn

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Uhm all of them from vita memory to the usb? Its what I had to do for my SD2Vita to work. Copied all files from my vita memcard to sd through filezilla, edited config.txt accordingly in ur0 and the plugin mounted my sd just fine after I rebooted and loaded henkaku or now Enso.

yes, all config.txts have been deleted aside from the one at ur0. I tested adrenaline, and it ran fine. I don't understand what the problem could be. could u post your config.txt, so I can compare it with mine?
 

Du'Islingr

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yes, all config.txts have been deleted aside from the one at ur0. I tested adrenaline, and it ran fine. I don't understand what the problem could be. could u post your config.txt, so I can compare it with mine?
Code:
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:adrenaline/adrenaline.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*NPEZ00104
ur0:adrenaline/adrenaline.suprx

*PCSG00497
ur0:tai/oclockvita.suprx
*PCSG00498
ur0:tai/oclockvita.suprx
*PCSG00499
ur0:tai/oclockvita.suprx
 
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