Homebrew Official Citra - New 3DS Emulator

mcdgray129

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Incredible progress has been made since I last tested this emulator for my Pokemon Moon. I used to barely get 12-15fps, now I'm running it at 25-30FPS most of the time with minor graphical issues and audio issues.

Citra dev team—you guys rock!

This, Pokemon runs pretty much full speed for me at all times.
Id love to do some progress report videos for the Citra team like what Cemu has whenever the is a new release, but i never really know what important changes to focus on each month.
However if someone on the Citra team would be willing to help me out here that would be great. Then i could do them a great progress report video each month showing off the improvements compared to the month before.
 

drwhojan

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Just a heads up. Rebased my experimental branch today to latest from citra master, and uploaded new exe.

Link: https://github.com/makotech222/citra/releases

Features:
- Gateway cheats
- Memory/Cheat Search
- Framelimit change key

How did it compile 4 u..., I get , but this is added to latest master - https://github.com/Jhno591/citra/commits/master
65465.jpg
 
Last edited by drwhojan,

drwhojan

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I fixed that manually. I dunno why I didn't catch it in my cheatsmodule branch. Just add 'class CheatDialog; class CheatSearch;' up at the top of the file with the others.

Thanks very much will give it a try in the morning getting late in uk, maybe good day to u

Hope u get the catch fixed! and branch .
 
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drwhojan

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I fixed that manually. I dunno why I didn't catch it in my cheatsmodule branch. Just add 'class CheatDialog; class CheatSearch;' up at the top of the file with the others.

^ first fix is fine!

Only one last error, but fixed replacing older code.
--------
hid.cpp line 130
state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
566456.jpg


------------
edit u could pull this if needed.
https://github.com/makotech222/citra/compare/Experimental2...Jhno591:patch-1
 
Last edited by drwhojan,

masaki88

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drwhojan

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Hope you aren't posting custom builds in the official thread...

It's the main citra, just with the asked https://github.com/citra-emu/citra/commit/28d0a6c624b480cb286044003c44d603432faf0c
to try for full screen .

and movie speed up by 50% , change AddTicks(ticks_executed); , to AddTicks(4000); that's all

Besides i forgot myself, it should have been asked here
https://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/page-264

If admin would move it.
 

raulpica

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guedesbrawl

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Question: is there any tutorials to make videos off of the citra? as in, any program i can leave running to create a video while i'm playing or something? Sorry for the noob question...
 

LG_

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Question: is there any tutorials to make videos off of the citra? as in, any program i can leave running to create a video while i'm playing or something? Sorry for the noob question...
You can use any free recording program (Open Broadcaster Software seems to be kind of popular), search for some tutorials on how to use it on Youtube/Google. Be aware that the recording process can impact your emulation perfomance
 

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