Thank you for confirming that it works!@EyeKey I've just tested nandCbhcRemover.exe by writing just the 3 blocks that were changed to the nand and it worked.
The WiiU booted the standard home menu without sigpatches. CBHC boot was removed successfully!
Could you get nandCbhcRemover.exe to display the hex offsets of the changed blocks so that people could write just those blocks to the nand. It would save people a lot of time.
It only takes about 5 seconds to write 3 blocks Vs 3 hours for a full nand write.
And you have a good point, I will do something like that. You define block as the size 0x840 bytes? or cluster 0x4200 bytes?
And for all of you who asking about the extension, it doesn't matter. just specify the path of the file, the tools don't really care about the extension.
Hi @EyeKey
Finally i could use nandFixer, i renamed the img to bin and done
But it only "works" with slccmpt, with slc it says that it couldn't open input nand, and you said that mlc won't work too.
1 question: Indicates this that slc is fixed? [i think no because i tried it with the fixed slccmpt and it says: Invalid input NAND size (should be dump without ECC))]
2 question: what do you mean with make redNAND dump flashable? We can copy it in a non-formated SD or we can use a friend's dump?
Bye and thanks you so much!
You size of the slc dump is wrong, it should be 536,870,912 bytes.
And flashable mean that you can flash it with hardmod (to fix a brick for example)
Last edited by EyeKey,