Official hakchi2 - NES Mini very simple pimp tool

Rob911

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Anyone with any help with this? I read somewhere that older versions of mame required a sound pack to be installed for the missing sfx. So do I download the sound pack and paste it into the zip folder with the parent rom?

That's wired are you taking about SNES roms? Usellay they are not splitter.
 

erolz

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Wow!
I've been on a holiday for 2 weeks and now I read it's possible to run SNES games on the minines?!? That's awesome!!
Great job :)
I've just read the first page but somehow it's not clear for me how to install the SNES games.... could someone please explain this? Thanks again!
 

nenned

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That's wired are you taking about SNES roms? Usellay they are not splitter.

No I was talking about the Donkey Kong and Donkey Kong Jr arcade roms. The games are missing sound effects like music and Mario walking. I read somewhere that I may need to install sound packs. So I wanted to know 1) if this is true and 2) if it is, do I just paste the sound packs into the mame rom folder with the parent rom?
 
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erolz

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Wow!
I've been on a holiday for 2 weeks and now I read it's possible to run SNES games on the minines?!? That's awesome!!
Great job :)
I've just read the first page but somehow it's not clear for me how to install the SNES games.... could someone please explain this? Thanks again!
Never mind, I found this video:


BUT
I've played the NES Zelda 1 game for quite some time now. Do I really need to go back to factory settings? Is there a way to backup my Zelda save game?
 

tuco11

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I had this problem before, not sure if it is related, but this is what worked for me... https://github.com/ClusterM/hakchi2/issues/172

Reinstall the RetroArch files by downloading the most up to date one...

Sorry new to Retroarch , but just to make sure I am saving it correctly, Saving SNES, GBA games should work just the same as the NEs ones right? Just push in reset?
 

kaz321123

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No I was talking about the Donkey Kong and Donkey Kong Jr arcade roms. The games are missing sound effects like music and Mario walking. I read somewhere that I may need to install sound packs. So I wanted to know 1) if this is true and 2) if it is, do I just paste the sound packs into the mame rom folder with the parent rom?

Edit: Look below for the solution to your issue.
 
Last edited by kaz321123,

asper

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Maybe I was doing something wrong, but the psx hmod you provided runs horrible. I used a previous one I build with one of your templates (PCSX-ReARMed r22 751c8c2) and it works perfectly again.

What do you mean with "perfectly" ? I suppose it will always be slow as death due to hardware limits :P
 

heygravity

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Never mind, I found this video:


BUT
I've played the NES Zelda 1 game for quite some time now. Do I really need to go back to factory settings? Is there a way to backup my Zelda save game?

Dude, before you start let me just warn you that those instructions are already somewhat obsolete. With hakchi 2.13 you are not limited to 30mb of ROMs, nor do you have to load them from within RetroArch. You can now launch (non-NES) games from the main GUI of the NES Mini!
 

TokyoMario

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Maybe I was doing something wrong, but the psx hmod you provided runs horrible. I used a previous one I build with one of your templates (PCSX-ReARMed r22 751c8c2) and it works perfectly again.

I'm wondering that too. I tried ridge racer and it was choppy and unplayable. Think his .Hmod is built wrong? Should I build one with the nightlys?
 

saxman717

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Have run into a serious C8 error issue and not sure exactly how to troubleshoot. Here's the backstory:

Under Hakchi 2.12, I successfully uploaded 420 total ROMs (270 NES, 50 SNES, 50 Sega Genesis, and 50 Gameboy games).....split into menus accordingly (30 each). This was a stable setup and all menus loaded, games from each system loaded, and saves were able to be created with each system.

With 2.13e, I've now uploaded 521 ROMs (272 NES, 118 SNES, 71 Genesis, 55 Gameboy, and 5 Gameboy Advance games). I split the non-NES games up into folders with smaller #s of games in them. The SNES and Genesis folders now have only 6-8 games per folder and the Gameboy Advance folders only have 1-2 games per folder (since each ROM is 8-16 MB). Initially, I had Mother 3 included (32 MB uncompressed, 11 MB compressed) in its own folder. I browsed the NES, SNES, Gameboy and Gameboy Advance folders just fine.....launched Mother 3, created a save and noted that the save could be created but then wouldn't restore the save-point once selected again. It would just reset the game. I then deleted the save and navigated to the Sega Genesis folder. Upon opening that folder, the screen went black permanently. Upon system reboot, the C8 error was there and would not go away no matter how long I waited or whether I unplugged the power cord and plugged it back in, reset the unit etc. C8 remained.

I figured Mother 3 might be the problem. I uninstalled everything and reflashed custom firmware and games from scratch in hakchi, with Mother 3 removed. Upon completion, I tried opening the Sega Genesis folder again. Again, the black screen of death and permanent C8 upon restart.

Now I'm not sure how to proceed. Everytime I re-image, it takes about 30 minutes with close attention, since I am at ~295 MB total for games. Is it a corrupt game in the Sega Genesis folder that would cause this black screen issue upon trying to access that folder? I had ~50 Genesis games in that folder and the folder launched just fine. I added 21 more and now it crashes to permanent C8.

Another potentially key detail is that I renamed the folders to match the first and last games within each folder. Some of these Folder names are lengthy in the # of characters (and the Sega Genesis folder had the lengthiest folder name). Could using a large number of characters for a sub-folder cause this permanent C8 error?

At this point, I think it has to be either a corrupt game that was added OR the length of the name of a sub-folder within the Genesis folder. Any thoughts on what could be the problem and/or suggestions on how to proceed and prevent this devastating C8 error would be greatly appreciated.

The permanent C8 error is a huge issue for those who don't have access to hakchi for re-flashes. I have a family member across the country waiting for me to perform this mod with the best setup, but it has to be stable (i.e. no permanent errors that can't be solved with a simple reboot or unplugging of the system and returning to the language setup menu). Whatever is causing this permanent C8 error really needs to be solved, because if it happens to someone's system that no longer has access to hakchi, then their system is effectively bricked.....
 

878en6vEZbrnk4GC8XKi

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Ok, I've not done anything with this for a while so I'm out of date with some of this stuff.

In reference to the newish "compression support", I store all my ROMs a zip files so can I add those directly to hakchi as .zip files or do I still need to uncompress them to .sfc files and just let hakchi deal with the compression itself?
 

TruMisery

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Sorry new to Retroarch , but just to make sure I am saving it correctly, Saving SNES, GBA games should work just the same as the NEs ones right? Just push in reset?

You are correct... they save the same way as the original system intended save states to be used...

Ok, I've not done anything with this for a while so I'm out of date with some of this stuff.

In reference to the newish "compression support", I store all my ROMs a zip files so can I add those directly to hakchi as .zip files or do I still need to uncompress them to .sfc files and just let hakchi deal with the compression itself?

I don't know about .zip files... but if the files are already in .7z (7zip format) you can add them... I have not added any .zip to be certain... it may create filename.zip.7z though in which case you would want to uncompress the roms first...

You can check this by adding the zip file then highlighting the zipped game and checking the file name in the "command line arguments" box just to the right of the game list...
 
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jelmer

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I'm wondering that too. I tried ridge racer and it was choppy and unplayable. Think his .Hmod is built wrong? Should I build one with the nightlys?
Yeah just use that one (I am using PCSX-ReARMed r22 751c8c2), you can use the template in PCM720's folder in order to implement it into a hmod file. PCM720 will use the updated version in a future update though.
 
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Rob911

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Apologies if this has been answered already, but is there a way to completely override the default emulator and use FCEUmm (or Nestopia) even for the original 30 games? I noticed the colors for Legend of Zelda looked much more vibrant on FCEUmm than stock.

Any updates on this?
 

kaz321123

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No I was talking about the Donkey Kong and Donkey Kong Jr arcade roms. The games are missing sound effects like music and Mario walking. I read somewhere that I may need to install sound packs. So I wanted to know 1) if this is true and 2) if it is, do I just paste the sound packs into the mame rom folder with the parent rom?

@nenned

MAME SOUND SAMPLES ISSUE (can't hear the sound of mario running in mame donkey kong):

So here's the solution:

Use the bios_template.hmod folder from 'releases'.

Put this folder in user_mods

1. Create 'mame2003' folder.
2. Create a folder called 'samples' inside mame2003.

So the full path is this: C:\hakchi2\user_mods\bios_template.hmod\etc\libretro\system\mame2003\samples

So now put dkong.zip, dkongjr.zip, and galaga.zip inside the samples folder (keep zipped). You can google for these (called sound samples).

Back to Hakchi2 (v2.13e): Choose Modules, install modules, and install this.

I hope my instructions here are clear. If anyone can write them better-please do. :)

bios_template.hmod can be found here:
https://github.com/ClusterM/retroarch-clover
 
Last edited by kaz321123,

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