About before. What's the best settings for Nintendont on a Wii U, vwii.@GreyRogue I am referring to where the Wii will corrupt games saves when using the 1019 card when it works perfectly on the GameCube.
About before. What's the best settings for Nintendont on a Wii U, vwii.@GreyRogue I am referring to where the Wii will corrupt games saves when using the 1019 card when it works perfectly on the GameCube.
251 multi off is the recomended one for everything, since it works and its safe since its one mem card for each game.About before. What's the best settings for Nintendont on a Wii U, vwii.
I meant all the settings. Not just memory card.251 multi off is the recomended one for everything, since it works and its safe since its one mem card for each game.
if you want 100% compat is all off or auto(besides wiiu widescreen it can be on or off it doesnt affect anything its just stretched 4:3 or not) and just mcemu on, every other setting can mess up some game here and there.I meant all the settings. Not just memory card.
I didn't know that was a thing. I did some googling, and it sounds like a myth to me. It's possible the Wii would run hotter or do something to damage memory cards that the gamecube wouldn't or maybe using slightly different voltage levels or timing signals, but something specific to 1019 cards (including official and third-party) that isn't repeatable (like the games that just don't support them) seems unlikely. From a functional level, all memory cards use the first 5 blocks for formatting and game block allocation, and the only difference for saving into a larger card is the offset used for the various blocks. If there were some bug related to the number of save files (which would mean that you could only get the problematic numbers with a large card), then maybe, but that should be repeatable. Unless official and third party are using the same underlying hardware, where the differences between 1019 and non-1019 are the same, it seems unlikely that only 1019s would have hardware issues.@GreyRogue I am referring to where the Wii will corrupt games saves when using the 1019 card when it works perfectly on the GameCube.
When I try to play Smash Bros. Melee with my 1019 card on my Wii it would do the initial save but the next time it tried to save it would say the save is corrupted. When I used the same card on my GameCube I had no issues.I didn't know that was a thing. I did some googling, and it sounds like a myth to me. It's possible the Wii would run hotter or do something to damage memory cards that the gamecube wouldn't or maybe using slightly different voltage levels or timing signals, but something specific to 1019 cards (including official and third-party) that isn't repeatable (like the games that just don't support them) seems unlikely. From a functional level, all memory cards use the first 5 blocks for formatting and game block allocation, and the only difference for saving into a larger card is the offset used for the various blocks. If there were some bug related to the number of save files (which would mean that you could only get the problematic numbers with a large card), then maybe, but that should be repeatable. Unless official and third party are using the same underlying hardware, where the differences between 1019 and non-1019 are the same, it seems unlikely that only 1019s would have hardware issues.
It seems more likely to me that the 1019 cards aren't as robust as the smaller ones, and they would start to have problems at about the same time whether they were being used on a Gamecube or Wii, but people in general used Wiis later than Gamecubes, so more failures would happen with Wii than Gamecube.
Of course, I'm not familiar with the issue, so I guess I could be wrong. It just doesn't seem likely to me.
They are both the same controller and yes it works with Nintendont.Hi guys, I have a question, the classic gamecube controller works with nintendont ? And the latest gamecube controller that came out in 2014 for SSB wii u, works on nintendont as well ? Thanks!
Thanks! And "fake" gc controllers ? You know if those work too ?They are both the same controller and yes it works with Nintendont.
it depends, i got a fake gameware gc controller that works on wii with gc ports just fine but it doesnt work even trough the official wiiugcadapter on smash 4, so yeah it depends on the fake/3rd party code, official is always safer since perfect compat with everything.Thanks! And "fake" gc controllers ? You know if those work too ?
make sure your usb loader doesnt have max pads set to one or native set to on on nintendont forced settings.hey guys. weird issue happening with me. currently using wiiu vwii mode with my gcn games on a hdd. i am trying to use my wiiu pro controller. it works without any issue if i load games directly from nintendont, but if i try and load from usb loader it does not work. when i 'turn on' the controller after opening the game my 4 bluetooth lights just all light up (both on the pro controller and the wiimote i use to navigate to usb loader). any ideas why one would work and not the other?
remenber usbloader have some default settings forced on start up wich arent onn nintendont, i remenber old usbloader gx would always force maxpads to 1 wich means it will only works with 1 controller at a time.not sure what you meant by 'max pads' as i couldn't locate that in the settings but I turned native to off, and it worked like a charm. much appreciated
One more question, a japanese gc controller works fine with nintendont ?