can someone help me mine still freezes at the nintendo 3ds screen.
Did you update the game? This is now for 1.1 only.
can someone help me mine still freezes at the nintendo 3ds screen.
update your game to 1.1.can someone help me mine still freezes at the nintendo 3ds screen.
my game is updated.update your game to 1.1.
and using the newest package for those ips.
my game is updated.
do i need to get the 1.1 code.bin perhaps?
Thanks it works now.Yes, I linked to a tutorial on how to get the code.bin, just scroll up.
That's something you should've said in the beginning. Stock firmware 11.2? Not even hacked? You can either get the homebrew option (soundhax) and hope HANS works with Sun/Moon because I really don't know, or get CFW which requires your greatest enemy, time.
good for you.Good Morning.
I have already put a CFW on my 3ds and got soundhax. I got the code.bin eventually, but i didnt feel like coming back here so lets end this now.
Everything is working fine and ive figured it out, so no more explanation needed.
good for you.
...... so you come back to say goodbye?Ive had all these on my system before i even came here, but now im going to leave, goodbye.
Good Morning.
I have already put a CFW on my 3ds and got soundhax. I got the code.bin eventually, but i didn't feel like coming back here so lets end this now.
Everything is working fine and i've figured it out, so no more explanation needed.
Note: I'm using arm9loaderhax CFW, stop saying i don't have CFW when i haven't even mentioned if i have it or not, Don't Make Assumptions
No.I just discovered that the game crashes when using the IPS patch after updating. I'll update when I get home
In the meanwhile, it's possible to implement the "Hold button for effect" codes? Like "[No Encounter, Hold START Instant Encounter v1.1]" ?
That's deep level ASM coding... Basically, it's game modding. I'm not talking about those hack rom made with pk3ds.I just discovered that the game crashes when using the IPS patch after updating. I'll update when I get home
In the meanwhile, it's possible to implement the "Hold button for effect" codes? Like "[No Encounter, Hold START Instant Encounter v1.1]" ?
possible... but not worth it...Ah okay. Just curious since it's just a code, thought it could be implemented.
Cuz ntr and gw both provide the button detection code, that's what make things possible…Ah okay. Just curious since it's just a code, thought it could be implemented.