I got my F710 (xinput) to work, but I can't find an option to set the right circle pad that you mention in the 1.4.3 update. Can I get it to work somehow?
Oh and I get a crash if I don't send the temporary patch that disables online services and try to use the controller. This shows up:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'System.Net.Sockets.NetworkStream'.
at System.Net.Sockets.NetworkStream.Write(Byte[] buffer, Int32 offset, Int32 size)
at ntrbase.NTR.sendWriteMemPacket(UInt32 addr, UInt32 pid, Byte[] buf)
at InputRedirection.Game1.SendInput()
at InputRedirection.Game1.ReadMain()
at InputRedirection.Game1.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at kit_kat.MainForm.customTabControl1_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.TabControl.WmSelChange()
at System.Windows.Forms.TabControl.WndProc(Message& m)
at kit_kat.cTabControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Since you don't mention applying this patch in your instructions do you think I can fix this?
What .NET Framework version is best for this? I keep getting an unhandled exception error in WIN 10. I can stream, I can use the redirection on its own but if I do both it throws a error at me and the input redirect stops functioning. Streaming still works at that point. I am using a wireless xbox 360 controller and a MS USB Receiver. Seems to function fine without the video stream though...
I got my F710 (xinput) to work, but I can't find an option to set the right circle pad that you mention in the 1.4.3 update. Can I get it to work somehow?
Oh and I get a crash if I don't send the temporary patch that disables online services and try to use the controller. This shows up:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'System.Net.Sockets.NetworkStream'.
at System.Net.Sockets.NetworkStream.Write(Byte[] buffer, Int32 offset, Int32 size)
at ntrbase.NTR.sendWriteMemPacket(UInt32 addr, UInt32 pid, Byte[] buf)
at InputRedirection.Game1.SendInput()
at InputRedirection.Game1.ReadMain()
at InputRedirection.Game1.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at kit_kat.MainForm.customTabControl1_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.TabControl.WmSelChange()
at System.Windows.Forms.TabControl.WndProc(Message& m)
at kit_kat.cTabControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Since you don't mention applying this patch in your instructions do you think I can fix this?
What .NET Framework version is best for this? I keep getting an unhandled exception error in WIN 10. I can stream, I can use the redirection on its own but if I do both it throws a error at me and the input redirect stops functioning. Streaming still works at that point. I am using a wireless xbox 360 controller and a MS USB Receiver. Seems to function fine without the video stream though...
I found out that if you use Nitrostream and kit-kat side by side, you can have NTRViewer and Input Redirection at the same time. I followed the same steps that you would to set up input redirection but I connected Nitrostream first before connecting kit-kat.
I tried to spam multiple way (input then stream; stream then input). Only one time it didn't gave me an error (input then stream), but it was unstable, input was not done even the program sayin' "connected", and I had 2~5 fps (I have around 35fps usually).
Cabled XboxOne controller works.
Is that possible to configure R stick as pro stick 3ds accesories (or natif n3ds)?
I tried to spam multiple way (input then stream; stream then input). Only one time it didn't gave me an error (input then stream), but it was unstable, input was not done even the program sayin' "connected", and I had 2~5 fps (I have around 35fps usually).
Do you use DS4windows?
KitKat doesn't recognize PS4 controllers natively, nor do the computer.
You need a tier program to make it work. In this case: DS4windows.
Do you use DS4windows?
KitKat doesn't recognize PS4 controllers natively, nor do the computer.
You need a tier program to make it work. In this case: DS4windows.
Ya I have Ds4. I actually got it working now. Right now I just don't noe how to reset F3 gamecontroller keys. Which button to make it default again? I have keys at none.
Ya I have Ds4. I actually got it working now. Right now I just don't noe how to reset F3 gamecontroller keys. Which button to make it default again? I have keys at none.
Control rebind is kinda strange, you must use the keyboard to change controller settings.
example: I have a XboxOne controller, lets say the "X" was assign on my A button.
1. press "F3". It open controller setting (you already knew that).
2. I press "X" on my keyboard. On kitkat, "X" become "none".
3. I press "A" on my keyboard to assign "A" to my A controller's button.
4. Press "Esc" to accept the configuration.
Do not press multiple keyboard letters in same time as you will be stuck with "none" somewhere.
Assign settings are in "%appdata%" I believe. Find them and delete to reset the configuration.
Be careful you can't have the same value assigned to multiple buttons.
Control rebind is kinda strange, you must use the keyboard to change controller settings.
example: I have a XboxOne controller, lets say the "X" was assign on my A button.
1. press "F3". It open controller setting (you already knew that).
2. I press "X" on my keyboard. On kitkat, X become "none".
3. I press "A" on my keyboard to assign "A" to my A controller's button.
4. Press "Esc" to accept the configuration.
Do not press multiple keyboard letters in same time as you will be stuck with "none" somewhere.
Assign settings are in "%appdata%" I believe. Delete to reset the configuration.
Be careful you can't have the same value assigned to multiple buttons.
Control rebind is kinda strange, you must use the keyboard to change controller settings.
example: I have a XboxOne controller, lets say the "X" was assign on my A button.
1. press "F3". It open controller setting (you already knew that).
2. I press "X" on my keyboard. On kitkat, X become "none".
3. I press "A" on my keyboard to assign "A" to my A controller's button.
4. Press "Esc" to accept the configuration.
Do not press multiple keyboard letters in same time as you will be stuck with "none" somewhere.
Assign settings are in "%appdata%" I believe. Find them and delete to reset the configuration.
Be careful you can't have the same value assigned to multiple buttons.
I can't use my xbox one controller with it. it's plugged in with USB cable but kit kat doesn't recognize it. Kit-Kat always says Gamepad:True even if I have nothing plugged in into my laptop.
It looks like it doesn't support the XBOX ONE Elite controller... Idk why. But it doesn't work with it. Or did it work for someone with the elite controller?
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While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
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