You know what I realized after doing a System Transfer? That it transfer all the NNIDs ever used on the previous console. Had 1 active ID on the Transfer, and 1 inactive from a previous Nand/Format & it passed both of them to the transferred system, even if I replaced both of those IDs with a Friend's.
I noticed when trying to log/re-register the IDs to the old 3DS, they both give me the notification that both the IDs are linked to another 3DS, even the one that wasn't actively logged into during transfer.
So I'm going to have to call Nintendo to unlink both of my NNIDs from my friend's 3DS.
Wonder where this information is stored on the 3DS...for inactive NNID so they don't transfer every single NNID the 3DS has gotten involved with. For example, let's just say I made 6 NNIDs on one 3DS, if I do a System Transfer with one of them being active at the current time of transfer it will transfer all 6!
I find it very dumb if that's true. The other way I see this is made possible, is that no information is stored on the 3DS except for the '1' active NNID & when the 3DS connects to the servers as a prerequisite for Transfer, at that very moment it reassigns all NNIDs on 'file' associated with the Source system to transfer over to the new 'Target' 3DS as a bundle!
How asinine is that, if true!? Just makes more hard work for Nintendo... well it's no surprise if it's Nintendo, they aren't known for making very practical networking infrastructures...
I noticed when trying to log/re-register the IDs to the old 3DS, they both give me the notification that both the IDs are linked to another 3DS, even the one that wasn't actively logged into during transfer.
So I'm going to have to call Nintendo to unlink both of my NNIDs from my friend's 3DS.
Wonder where this information is stored on the 3DS...for inactive NNID so they don't transfer every single NNID the 3DS has gotten involved with. For example, let's just say I made 6 NNIDs on one 3DS, if I do a System Transfer with one of them being active at the current time of transfer it will transfer all 6!
I find it very dumb if that's true. The other way I see this is made possible, is that no information is stored on the 3DS except for the '1' active NNID & when the 3DS connects to the servers as a prerequisite for Transfer, at that very moment it reassigns all NNIDs on 'file' associated with the Source system to transfer over to the new 'Target' 3DS as a bundle!
How asinine is that, if true!? Just makes more hard work for Nintendo... well it's no surprise if it's Nintendo, they aren't known for making very practical networking infrastructures...