Code.bin edits is good for most cheats.the extended memory mode thing is becoming more of a problem since developers are using it more often now and ntrs unsupported so it can't be fixed for these games on the old 3ds
That didn't happen when I got the files from my derypted version...It gives me this rubbish...
What did you use to unpack SARC?That didn't happen when I got the files from my derypted version...
EDIT: This is what I got when I extracted it from its file:
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Sorry, had to double post, please merge it with the above post.
What did you use to unpack SARC?
Can you send both SARC and BCH?
What region is your dump? Mine is USA.
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Were was the file located and what's its name?
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I'm investigating this shit, graphics are my stuff now.
Yep, that was the name of the file...What's the name of the file?
Is it WU_Field_plain.szs?
Did you extract the file that you get from the bch?Lol my extracted file is different than yours...
It seems like the only thing that's missing is just the red coin.Yeah, here it is:
Ill send you a pm.No, the texture is so different, and the quality is different.
Mind sharing the szs?
I'll try to edit it, and after that, can you test it?
Super Mario Maker doesn't have SDMC permissions, so to port SaltySD to it, the CFW would have to force SDMC permissions or the user would have to edit in those permissions into the exheader.Code.bin edits is good for most cheats.
And you can hope @shinyquagsire23 ports saltysd to more games (Specifically this one as romhacking it will be fun)
@Chris_Highwind
May I get a copy of your save file?