Hacking [PREVIEW/WIP] Stick Magician for Wii U

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but he needs the license too
License isn't a problem. I can just give him the serial key for Unity for Wii U and the license for the GHS MULTI compiler and boom; he should be good to go until the end of August which is when both licenses run out. :)

However I'm not distributing anything because of the fact I signed an NDA.
 

krz0001

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Hey, I tried to do some sort of "logo" for the game, and I did this :
VoxelStudio-StickMagician-v1.png
Feel free to use it!
 

wangtang32000

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License isn't a problem. I can just give him the serial key for Unity for Wii U and the license for the GHS MULTI compiler and boom; he should be good to go until the end of August which is when both licenses run out. :)

However I'm not distributing anything because of the fact I signed an NDA.

ah cool, didn't know you can do that. but yeah i completely understand your choice. if i really wanna get a licence, i'll just go through legit means, no matter how much it costs. but for right now, im just putting this game together to show off my animation and art.
 
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Update!!

IMG_0041.JPG


Basic beach-themed tutorial level is half-way complete! The level design/layout is just about done (I could add in more than just sand, sea and palmtrees though, maybe... :P), and all I need to do now is add in some GUI, collectables, and especially enemies and a decent-enough combat system. :)
 

CeeDee

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If you signed an NDS, have Unity, etc, why don't you look into releasing this/a game on the eShop?
 
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If you signed an NDS, have Unity, etc, why don't you look into releasing this/a game on the eShop?
I can't release it on the eshop because they know I haven't bought a devkit to work with, so they will most likely assume I haven't tested the game, therefore it won't pass Lotcheck (which is the submission process before the final release to the public)
 
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Supster131

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Update!!

View attachment 49934

Basic beach-themed tutorial level is half-way complete! The level design/layout is just about done (I could add in more than just sand, sea and palmtrees though, maybe... :P), and all I need to do now is add in some GUI, collectables, and especially enemies and a decent-enough combat system. :)
Looks nice! Can't wait to start playing it! :D

(Alpha Build when? ;) Jk)
 
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Whatnoww

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The shoes were influenced by Sonic's shoes, right? Your first version of this had a few sound effects from his games if I remember.
BTW, I could translate it to Spanish or Portuguese if needed given enough time.
 
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Xuman

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This is probably the best thing Ive seen in this scene in a very long time. Kudos and good luck, i cant wait to play it when its finished.
 
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The shoes were influenced by Sonic's shoes, right? Your first version of this had a few sound effects from his games if I remember.
All music and SFX were taken from various Sonic games, and yeah, his shoes and gloves are the same as Sonic's too. :P
Actually, the test level's music was taken from an old PS1 game, and the throwing sound effect is actually the sound of a splat bomb being thrown in Splatoon! ;)
 
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Whatnoww

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All music and SFX were taken from various Sonic games, and yeah, his shoes and gloves are the same as Sonic's too. :P
Actually, the test level's music was taken from an old PS1 game, and the throwing sound effect is actually the sound of a splat bomb being thrown in Splatoon! ;)
Nice! Looking forwards to your future release!
 
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I wish my SD card slot worked, then i could use loadiine and run the released version of this :(
Yeah, I saw your thread regarding that... It's a darn shame, and I don't think it could be fixed without sending it for a repair... :/
 
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