RetroArch is awesome........if you can get it to work on your Device. Dont know why, but the later Builds dont want to work for me. Stuck using the November 8th Build for now.
Which ones run at 60fps crash bandicoot I s a horrid lag on retroarchOnly on New 3DS, and only a few games runs at stable 60 fps
Which ones run at 60fps crash bandicoot I s a horrid lag on retroarch
I'm not working on this for the foreseeable future. A derivative project is being worked on however.Is this dead?
Shame.I'm not working on this for the foreseeable future. A derivative project is being worked on however.
The only result is that the demos run quite a bit faster. The older *hax 2 payloads enabled the N3DS clockspeed + L2 cache by default. The new *hax payloads require osSetSpeedupEnable to do this. If I understand correctly ARN just allows the user to force the N3DS' faster clockspeed under older software that doesn't enable it. I haven't updated the code to call osSetSpeedupEnable but it is a simple change if needed.Shame.
Now that I think about it, just a question. Do you suppose if we used the enhanced clockspeed thing from ARN's latest update, it might give interesting results? Or does this already utilise that enhanced power?
are you still working on this project?
This is discontinued.
I wouldn't have asked if my computer would have loaded that comment earlier. Would OP mind posting the source code so others could work on this? Because of the right person continues the work, this would be better than the retroarch emulator
Is that still being worked on? The github hasn't been updated in a while.I'm not working on this for the foreseeable future. A derivative project is being worked on however.
you just need to tinker with the core settings. i got ff7 running at about 52 fps last time i had a 3dsdamn... but retroarch runs like crap with sound...
with sound??you just need to tinker with the core settings. i got ff7 running at about 52 fps last time i had a 3ds