If you have CFW you can set up the homebrewlauncher_loader.cia.You can't enter the Homebrew Launcher directly
If you have CFW you can set up the homebrewlauncher_loader.cia.You can't enter the Homebrew Launcher directly
Huh?You can't enter the Homebrew Launcher directly
If you want that you can just set up menuhax which will launch boot.3dsx when you turn on the console.Can you do that cia to launch automatically when you turn on the console?
If you have CFW, why do you want to launch Homebrew Launcher on boot? Almost all homebrew tools can be installed as CIAs.But then I will have the same fail rate
No need to be so pretentious about it. Being holier than thou isn't likely to get you help.Because contrary to most people I use my console for development instead of piracy
homebrewlauncher_loader should have better success rates than menuhax. There was only one time I had a problem with it; it sent me to download play rather than the homebrew launcherI wonder how menuhax would be on a9lh as I can't think of anytime the CIA has failed. So I wonder if because menuhax would be loading on a cfw if it would have a better bootrate.
No need to be so pretentious about it. Being holier than thou isn't likely to get you help.
Smea said a hbm for a9lh may happen so I guess just cross ur fingers and hope.My apologies if I sounded like that. It wasn't my intention.
I was just saying that the way I have everything setup right now with MenuHax is the best way for what I use the machine
My post may have been a little confusing. Let me clarify certain things a bit for the sake of making this as understandable as possible.Wouldn't think so. Doesn't it have to load its menu up?
That may work then as it wouldn't be able to use the rednand. But it may just lock up.My post may have been a little confusing. Let me clarify certain things a bit for the sake of making this as understandable as possible.
When Launcher.dat is loaded while the GW card is inserted, it automatically boots GW Mode. It defaults to GW EmuNAND if an EmuNAND exists, otherwise it boots into GW SysNAND. Therefore, my theory is that by using the loader cia from a 9.2 RedNAND, as opposed to EmuNAND, would cause Launcher.dat to auto-boot into GW SysNAND.
But... if the NAND chip is dead? Then not even a hardmod can save you!Not true. There will NEVER be a brick if you're hard-modded (assuming you have a good backup)