We already know some things. :3 :3 :3@Slashcash Watch out for the source of @JK_ 's SaveManager, he finally found a way to extract and inject save data using a CIA. Source will be up soon (I hope)
Is it on 4dsdev? gbatemp? IRC? I am seriously interested in the algorithm too ^-^We already know some things. :3 :3 :3
Is it on 4dsdev? gbatemp? IRC? I am seriously interested in the algorithm too ^-^
I didn't read jk's source code yet but i'm quite aware of how he did it. The informations are shared behind the scene . In all honesty i've just been a little busy and that's the reason why the update is taking its time, but a cia version is definitely in the plan, now more than ever
Do I need to name my .pk6 files that I want to import something specific? I manually created the sdmc:/pk/PCHex++/import folder, then copied the .pk6 file to the import folder, but PCHex++ isn't picking it up. I opened the save, pressed R until I found an empty Box, then pressed Y over an empty slot. I'm trying to import the new GameStop Mew event found here. Am I doing something wrong? Is the Mew I have a 'party only' .pk6 file (incorrect file size), and that is why it isn't being imported? I forget what file size constitutes a 'party' .pk6, anyway. Also, I'm trying to import it into Alpha Sapphire (USA), if that matters.
wc6 are the wondercards files.PCHex++ import function should work with 260bytes .pk6 (the party pokemon version) and 232 byte .pk6 (the box pokemon)
That file you linked is a .wc6 file, i programmed the import menu to only show .pk6 files (for security reasons, i don't want anyone to inject random files in the save, it would corrupt it) so it finds the file in the folder but it doesn't show it.
I have never heard of this .wk6 files (264 bytes long) if someone has some info about this files i will likely support them
(you could change the extension of the file to .pk6, PCHex++ should list it in the import menu but importing it will likely result in an array out of bound and an instant crash, if you have a backup of the savefile and feel brave you could try anyway)
(you could change the extension of the file to .pk6, PCHex++ should list it in the import menu but importing it will likely result in an array out of bound and an instant crash, if you have a backup of the savefile and feel brave you could try anyway)
Well, pkhex is open source? Because it can import them.No, don't do that. I stripped down the last 4 bytes and tried to import it and it failed miserably. The wondercards file likely have a whole different structure and currently won't work with PCHex++. You should find a .pk6 file of the same event pokemon. (If someone has any reliable documentation about this file structure i will likely try to implement it)
PkHex is also programmed in Visual C#, which is a different language than C++.Well, pkhex is open source? Because it can import them.
Do I need to name my .pk6 files that I want to import something specific? I manually created the sdmc:/pk/PCHex++/import folder, then copied the .pk6 file to the import folder, but PCHex++ isn't picking it up. I opened the save, pressed R until I found an empty Box, then pressed Y over an empty slot. I'm trying to import the new GameStop Mew event found here. Am I doing something wrong? Is the Mew I have a 'party only' .pk6 file (incorrect file size), and that is why it isn't being imported? I forget what file size constitutes a 'party' .pk6, anyway. Also, I'm trying to import it into Alpha Sapphire (USA), if that matters.
IAnyone working on a .cia?
"I SWEAR TO THE LORD OF HOMEBREW IF SOMEONE ASKS THIS AGAIN"
I just typed the first letter, I was too lazy to write the rest of the sentence."I SWEAR TO THE LORD OF HOMEBREW IF SOMEONE ASKS THIS AGAIN"
Is this what you meant to say?
Anyone working on a .cia?
I would really like to help, I'm an experienced developer but I have no idea where to start developing for 3DS. Can you suggest some resources?The cia is being worked on among a lot of other things. Don't hold your breath as i am being quite busy and it will require something along a week/ten days to be completed.
If someone feels brave, well...the github is in the first post and i even posted some documentation on how to access savefile from a .cia a page ago