I asked AI and it said that pointers should look like repeating patterns above the dialogs or in beginning of the file. I showed it a screenshot above and it confirmed that it's pointers.
Is there on device decryption? I added the aes keys to literally every directory and the text saying my games are encrypted are too long for the switch to display fully so im confused
How You know that these pattern are the Pointers?. I still don't understand what are those columns that we see in the Hex Editor. And if they are Pointers if should be a way to edit them
I really want to be able to listen to music while still having game audio present in games like midnight club or tony hawk pro skater, I know its possible with chovy sign, but is chovy sign still a viable option after the marketplace closes...
Hi! I was wondering if the DS Style Thumbnail Scraper could be updated to support scraping for other systems (Game Boy, Game Boy Color, PC Engine, etc) that are supported by the emulators? I use custom art for those games now, but it would be...
Yeah we can make a small note just for convenience. From what I saw, story cutscenes are stored in tl_*.e files (so i guess that probably stands for timeline or something like that.
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Btw, seems like these repeating patterns are pointers...
Potentially yes — raw framebuffer software is actually one of the more realistic graphical targets for this approach.
If the program uses the standard Linux framebuffer interface (/dev/fb0, FBIOGET_VSCREENINFO, FBIOGET_FSCREENINFO, and mmap), I...
#Plucky 's mini game for #tinytoon DX II on #gameboycolor gave me an unexpected hard time : this is the only level so far that doesn't update the screen, probably because the scenery is white, so I had to create an extra step. But it helped me do...