Why is FBI in 3D mode?

Discussion in '3DS - Homebrew Development and Emulators' started by WiiUBricker, Feb 5, 2016.

  1. WiiUBricker
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    I noticed that unlike other homebrew applications, FBI is running in 3D mode, meaning the pixels are sharp and square, not scanlined like when you slide the 3D slider all the way down. Anyone knows what code is needed to compile not scanlined, 3D mode homebrew?
     
  2. TheCruel

    TheCruel Developer

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    You can put gfxSet3D(true); somewhere after gpu initialization stuff.
     
    Last edited by TheCruel, Feb 5, 2016
  3. WiiUBricker
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    Wouldn't that disable 3D mode?
     
  4. GoodCookie88

    GoodCookie88 rekt em skrubs

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    I guess false means off :v
     
  5. TheCruel

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    Last edited by TheCruel, Feb 5, 2016
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