Hacking Question Why does one care about being banned?

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We kind of do though, or at least their scope.
If you are hacked then games is not an issue, outside of playing online which has been covered. If they make some kind of subscription service a la PSN+'s free games or the many equivalents I am sure the names of said games will be plastered everywhere and onto lists.
I guess you will not have any access to a cloud server for game save storage... I can knock that out in about 5 minutes once a basic homebrew set of tools appears, 10 if you want a nice versioning one so you can roll back your save to all sorts of points, maybe 30 if you have a particularly awful home router and want some fancy online wizardry done as well. Given most people will probably be happy with a simple "copy to SD/USB" type setup though that might all be almost redundant.
They might make an application that grants access online video streaming service and tie it to their services. Almost anything there I expect homebrew to be able to replicate, or if you prefer https://kodi.wiki/view/Category:All_add-ons and if the android ports hurry up and get sorted then... yeah.
We do have an example of local video play being blocked from banned 360s (you might see people talking about being flagged but not banned), though it was mainly the DVD hacked stuff and that did not grant control over the system.
If they make a web browser and it is even vaguely usable then I doubt they will proxy it through their servers, and if for some bizarre reason they try to prevent banned people from using it then the checks will probably be overwritten in a few hours.

Are there any other classes of application we see or are likely to see that will cause even the slightest bit of aggravation to those wanting them then I can't think of them.
Well, just assumptions tho, my point is that no one can 100% confirm unless you work for nintendo, I agree that everything you said is completely feasible but well, it's nintendo and they usually innovate so they might just come up with cool stuff that will be already restricted for banned systems.
 
What do people expect to happen, Nintendo being okay with this or what? Well too bad, ain't gonna happen.

I don't know. Ask those who care, not me. I don't even understand why you quoted me and put that question underneath it as if it was directed to me, lol.

Btw, being okay with what exactly? I was talking about having friends. You think, Nintendo is not okay with people having friends?
 
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Both sides shouldn't have to justify themselves. Some people don't care about online, and that's fine. But that doesn't mean everyone doesn't care about online. Some people actually enjoy playing online, and for many people including myself it's the only way to play with some people because not all of our friends live within close proximity. Especially at my age where everyone I was friends with is off to different parts of the country, or even world, to do college.
Heck, even if they live in the same city, for me the other side of the city is about an hour drive away.
 
Well, just assumptions tho, my point is that no one can 100% confirm unless you work for nintendo, I agree that everything you said is completely feasible but well, it's nintendo and they usually innovate so they might just come up with cool stuff that will be already restricted for banned systems.
Have Nintendo ever been innovative in the online side of things?

I could possibly see them doing something nice with a game library, free games, reward games for certain actions, reward games for certain contests or similar but all of that is obviated by "I is filthy pirater".

There is nothing obvious in any other system, nothing obvious in any other aspect of code (remote/"cloud" backup was obvious and used in many other things), nothing I can really cook up from principles of networking and the sorts of home connections we now see.

If it was me doing some kind of secure device then I could mandate a connection, or hold things in a secluded zone until I could get wifi next and confirm it at against a remote server. I can't see them doing that though as they have to make things easy for the general public (renowned idiots) and clueless parents. The worst I can see is some kind of real world minigame (think what if pokemon go was actually good) and them doing the "once back to internet connection" type check, or maybe if the people smoking all the crack that designed their last online infrastructures return and think coding something doing remote processing is a good idea.
 
Have Nintendo ever been innovative in the online side of things?

I could possibly see them doing something nice with a game library, free games, reward games for certain actions, reward games for certain contests or similar but all of that is obviated by "I is filthy pirater".

There is nothing obvious in any other system, nothing obvious in any other aspect of code (remote/"cloud" backup was obvious and used in many other things), nothing I can really cook up from principles of networking and the sorts of home connections we now see.

If it was me doing some kind of secure device then I could mandate a connection, or hold things in a secluded zone until I could get wifi next and confirm it at against a remote server. I can't see them doing that though as they have to make things easy for the general public (renowned idiots) and clueless parents. The worst I can see is some kind of real world minigame (think what if pokemon go was actually good) and them doing the "once back to internet connection" type check, or maybe if the people smoking all the crack that designed their last online infrastructures return and think coding something doing remote processing is a good idea.
Sure, I'm not trying to initiate a debate with you here, I'm just saying that this is all supposition, people come here asking if they will only lose online play and eshop if the hack their systems and the true is that we don't have a clue if that's the only things they will lose in the future.
 
Sure, I'm not trying to initiate a debate with you here, I'm just saying that this is all supposition, people come here asking if they will only lose online play and eshop if the hack their systems and the true is that we don't have a clue if that's the only things they will lose in the future.
While I certainly can't rule out Nintendo creating some kind of masterpiece in the future and denying it to banned people I can't see it happening or a path to it. It then seems akin to worrying about one of the ban team getting drunk one night and deciding to play random ban and getting you.
 
no lie I could care less about the online game play I have my ps4 pro for that..but I do worry that Nintendo will pull some shady shit like when they blocked iron fall invasion from booting on the 3ds... clearly they're capable of preventing users from booting certain games what's to stop them from blocking banned players from updating or booting any title once you are banned..sure you could argue that you have legitimately punched certain games but Nintendo can play dumb and say there's no way of proving that and because you breached the TOS probably pirated all titles, food for paranoia I know
 
Both sides shouldn't have to justify themselves. Some people don't care about online, and that's fine. But that doesn't mean everyone doesn't care about online. Some people actually enjoy playing online, and for many people including myself it's the only way to play with some people because not all of our friends live within close proximity. Especially at my age where everyone I was friends with is off to different parts of the country, or even world, to do college.
Heck, even if they live in the same city, for me the other side of the city is about an hour drive away.

Well its simple, if you care about online don't break nintendos tos. In this case you can't have your cake and eat it too.

It doesn't matter your reasons for exploiting your switch. Money, legit homebrew or whatever nintendo most certainly have the right to ban any one who break their tos. If you can't handle the consequences stay away from exploits and homebrew and your switch wont be banned. And honestly its only fair if you want to play online to be 100% legit.

I have yet to see if im banned, updated 1 game around the 24th and been offline since using tx, however im wanting try online again and play some splatoon 2. If im banned im banned i knew the consequences, and if nintendo can prove there online is worth a dam with smash there few games i like online may make me get a a 2nd switch for online use, but i feel they have a lot to prove to make me care about there online service. Probably gonna just bite the bullet and begin playing some splatoon 2 in ofw.
 
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no lie I could care less about the online game play I have my ps4 pro for that..but I do worry that Nintendo will pull some shady shit like when they blocked iron fall invasion from booting on the 3ds... clearly they're capable of preventing users from booting certain games what's to stop them from blocking banned players from updating or booting any title once you are banned..sure you could argue that you have legitimately punched certain games but Nintendo can play dumb and say there's no way of proving that and because you breached the TOS probably pirated all titles, food for paranoia I know

Blocking an exploit like that is fair play to them. Blocking updates from simply being done is a different matter as it likely makes their device some kind of not fit for purpose and while I am not sure the eventual lawsuit would clear cut (which is to say I would not be surprised if the same environmental reasons like we saw phones and routers be unlocked with came into play rather than some out and out right of something) I would not bet on it going Nintendo's way -- they can block you from their private online networks quite happily for reasons no more complex than "just because" but offline games is a different matter in the eyes of most courts.

Well its simple, if you care about online don't break nintendos tos. In this case you can't have your cake and eat it too.

I reckon there is some more nuance to be had, not as it applies to the OP or indeed at this very moment in the Switch but in general.
Looking back at the 360 and its dvd banwaves there were quite a few that accepted their eventual banning but as it was usually a year or so apart then they could still get something done. Nobody has yet looked at what goes for the Switch but it is within reason
 

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