Homebrew VisualBoyAdvance GX Compatibility List

michele59

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---Legend:---
Green: Working.
Blue: Runs, but freezes during usage.
Yellow: Glitches Occur.
Red: Unplayable.

---Game list (GBA):---
007 - Everything or Nothing (E) [YES] Works fine.
007 - Nightfire (E) [YES] Works fine.
bit Generations - Boundish (Japan) (En) [YES] Works perfectly fine.
bit Generations - Coloris (Japan) (En) [YES] Works perfectly fine.
bit Generations - Dialhex (Japan) (En) [YES] Works perfectly fine.
bit Generations - Digidrive (Japan) (En) [YES] Works perfectly fine.
bit Generations - DotStream (Japan) (En) [YES] Works perfectly fine.
bit Generations - Orbital (Japan) (En) [YES] Works perfectly fine.
bit Generations - Soundvoyager (Japan) (En) [YES] Works perfectly fine.
Bomberman Tournament (USA, Europe) [YES] Works.

Classic NES Series - Bomberman [NO] Copy protected.
Classic NES Series - Castlevania (USA) [YES] Works perfectly fine.
Classic NES Series - Mario Bros. (USA, Europe) [YES] 30-40 FPS low.
Classic NES Series - Super Mario Bros. (USA, Europe) [YES] Works perfectly fine.
Dai-Mahjong (J) [YES] Couldn't figure out if it can save. Very High language barrier than a regular Rom.
Driven (E) [YES] Works fine, until it slowdowns while using wiimote controller. Tested by both KmGBAWii and SaulFabreg and Dodain47 and More!
Driv3r (E) [YES] Works fine, until it DSI errors while pulling a USB/SD Devices. Tested by both KmGBAWii and SaulFabreg and Dodain47 and More!

Driv3r (U) [YES] Works fine. Tested by both KmGBAWii and SaulFabreg and Dodain47 and More!
Driver 2 Advance (E) [YES] Works fine. Tested by KmGBAWii and saulfabreg and dodain47.
Driver 2 Advance (USA) [YES] Works fine. Tested by KmGBAWii and saulfabreg and dodain47.
Famicom Mini - Dai 2 Ji Super Robot Taisen [J] [YES] Works fine.
Famicom Mini - Kido Senshi ZGundam Hot Scramble [J] [YES] Works fine.
Famicom Mini Vol. 08 - Mappy [J] [YES] Works fine.
Famicom Mini Vol. 10 - Star Soldier [J] [YES] Works fine.
Famicom Mini Vol. 12 - Clu Clu Land [J] [YES] Works fine.
Famicom Mini Vol. 13 - Balloon Fight [J] [YES] Works fine.
Famicom Mini Vol. 14 - Wrecking Crew [J] [YES] Works fine.
Famicom Mini Vol. 16 - Dig Dug [J] [YES] Works fine.
Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J] [YES] Works fine.
Famicom Mini Vol. 18 - Makaimura [J] [YES] Works fine.

Famicom Mini Vol. 19 - Twin Bee [J] [NO] Non-Functional. Runs **VERRY** slow. Timer issue? Used to run fine with a CPU ewram mirror stream mhz on vWii Console. AP Patch can be worked.
Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J] [YES] Works fine.
Famicom Mini Vol. 21 - Super Mario Bros. 2 [J] [YES] Works fine.
Famicom Mini Vol. 22 - Nazo no Murasame Jou [J] [YES] Works fine.
Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J] [YES] Works fine.
Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J] [YES] Works fine.
Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J] [YES] Works fine.
Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J] [YES] Works fine.
Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J] [YES] Works fine.

Hello Kitty Collection - Miracle Fashion Maker (J) [YES] Works, until it DSI errors while pulling a USB/SD Devices. Tested by both KmGBAWii and SaulFabreg and Dodain47 and More! Too high language barrier. Couldn't figure out if it can save.
Hello Kitty Happy Party Pals (E) [YES] Works fine.
Hudson Best Collection Vol. 1 - Bombermann Collection (J) [YES] Too high language barrier than a regular GBA Unknown Rom.
Jet Set Radio (E) [YES] Works.
Mario Kart Super Circuit [YES] Works.
Minna no Soft Series - Shanghai [YES] Works.

Minna no Soft Series - Tetris Advance [YES] works until it ISI Errors while pulling a USB/SD Devices. Tested by both KmGBAWii and SaulFabreg and Dodain47 and More! Very High language barrier than a regular Rom. Couldn't get to create a save file.
Mr. Driller 2 (E) [YES] Works.
Mr. Driller 3 (aka. A - Fushigi na Pacteria) (J) [YES] Works perfectly fine, until it DSI errors while pulling a SD/USB devices. I tried both several systems. Tested by KmGBAWii and Dodain47 and Zense. Couldn't figure out if it can save.
NES Classics - Castlevania (Europe) [NO] Copy protected. USA version works fine.
Pac-Man World [YES] Works.
Pac-Man World 2 [YES] Works
Rayman Advance (UE) [YES] Works
Shanghai Advance (J) [YES] Works.
Stuntman (U) [YES] Working.

Stuntman (E) [YES] Working until it DSI Errors while pulling a SD/USB Devices.
Super Mario Advance - Super Mario Bros 2 (E) [YES] Working.
Super Mario Advance 2 - Super Mario World [YES] Working.
Super Mario Advance 3 - Yoshi's Island (E) [YES] Working.
Super Mario Advance 4 - Super Mario Bros. 3 (E) [YES] Working.
Worms Blast (E) [YES] works.

Worms World Party (E) [YES] works, until it DSI errors while pulling a SD/USB devices. I tried both several systems.

---Game list (GBC):---
007 - The World is Not Enough (U) [YES] Works until it slowdowns while using a WiiMote controller.
Driver (E) [YES] Mostly Works until it random slowdowns while using a WiiMote controller. I tried both systems.
Hello Kitty's Cube Frenzy (U) [NO] Almost fullspeed but has totally slowed down when you use a wiimote control. I tried both systems.
Kawaii Pet Shop Monogatari (J) [YES] Too high language barrier. Couldn't figure out if it can save.
Pocket Bomberman [YES] Working.
Super mario bros deluxe [YES] Working.
Super mario land 1 [YES] Working.
Super mario land 2 [YES] Working.
Tony Hawk's Pro Skater (U) [YES] Working.

Tony Hawk's Pro Skater 2 (U) [YES] Working, but has too heavily slowdown when you use a wiimote controller. Tried both systems.
Tony Hawk's Pro Skater 3 (U) [YES] Working.
 
Last edited by michele59,

SaulFabre

I like Yoshis and the Wii/Wii U scene.
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Add these to working games on GBA:

  • Yoshi Topsy-Turvy (USA) [YES] Works fine, the setting "Match Wii Controls" must be enabled for emulate the tilt sensor with the Wiimote or the game will be unplayable.
  • WarioWare: Twisted! (USA) [YES] Works fine, the setting "Match Wii Controls" must be enabled for emulate the tilt sensor with the Wiimote or the game will be unplayable.
And for GBC:
  • Kirby: Tilt 'n' Tumble (USA) [YES] Works fine, the setting "Match Wii Controls" must be enabled for emulate the tilt sensor with the Wiimote or the game will be unplayable.
 

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