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[UPDATE] Epic Games buys out Rocket League studio, retracts previous statement on Steam availability
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<blockquote data-quote="Pipistrele" data-source="post: 8619879" data-attributes="member: 477690"><p>As much as I may agree with good intentions and disappointment that's driving the whole "review bombing" trend, the tactic itself always struck me as a collective temper tantrum at best and actively damaging to the games at worst. Like, in this particular instance, bombing Rocket League mostly comes from desire to voice concerns about Rocket League's future and protect the game from potential marketing/monetization screwery - but all it actually achieves is scaring off potential new players, who will see low score and decide to pass on the game because it "probably declined" or something. Irony of the situation is that in a way it actually <em><strong>benefits</strong></em> Epic Games to have their newly obtained IP having ruined scores on competitor's marketplace, since that kinda opens the window for hindering Steam updates of the game and pushing the narrative of "reviews are bad there because the game just isn't good on Steam, try Epic Store version". </p><p>The whole Borderlands 1/2 review-bombing thing is an another good example - both games don't even have anything to do with BL3, Epic Store or Gearbox' modern business practices, so all the bombing is both effectively useless and also ruins reputation of genuinely good games.</p><p></p><p>Speaking shortly, I just think there are a lot of better and more constructive ways to make noise - from poking all the pundits and reviewers to sharing the word on Reddit threads/AMAs. I can understand review bombing when game in question is objectively bad due to crappy business practices; but when it comes at expense of good titles, it's just not a good thing for me.</p></blockquote><p></p>
[QUOTE="Pipistrele, post: 8619879, member: 477690"] As much as I may agree with good intentions and disappointment that's driving the whole "review bombing" trend, the tactic itself always struck me as a collective temper tantrum at best and actively damaging to the games at worst. Like, in this particular instance, bombing Rocket League mostly comes from desire to voice concerns about Rocket League's future and protect the game from potential marketing/monetization screwery - but all it actually achieves is scaring off potential new players, who will see low score and decide to pass on the game because it "probably declined" or something. Irony of the situation is that in a way it actually [I][B]benefits[/B][/I] Epic Games to have their newly obtained IP having ruined scores on competitor's marketplace, since that kinda opens the window for hindering Steam updates of the game and pushing the narrative of "reviews are bad there because the game just isn't good on Steam, try Epic Store version". The whole Borderlands 1/2 review-bombing thing is an another good example - both games don't even have anything to do with BL3, Epic Store or Gearbox' modern business practices, so all the bombing is both effectively useless and also ruins reputation of genuinely good games. Speaking shortly, I just think there are a lot of better and more constructive ways to make noise - from poking all the pundits and reviewers to sharing the word on Reddit threads/AMAs. I can understand review bombing when game in question is objectively bad due to crappy business practices; but when it comes at expense of good titles, it's just not a good thing for me. [/QUOTE]
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