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Some way to adjust the analog deadzones on the Wii u gamepad, akin to revita on PS Vita.
There are ways to do this for a lot of external controls but there is not really a homebrew to do this for the official gamepad.
There are ways to do this for a lot of external controls but there is not really a homebrew to do this for the official gamepad.
Last edited by elpapadelospollitos,