thaddius' Console Classic 2012 Edition: Round 11

thaddius

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The Nintendo DS reigns victorious, as evidenced by this poll. Completely expected, but interesting none the less!

Before we get into anything descriptive, let's recap the rules again!
Each week, video game history will be put to the test to see which console or handheld is the greatest. There can only be one!

Vote for your favourite and follow it through to the end as we try to determine GBATemp's favourite console/handheld!

Consoles and handhelds will face off in brackets comprised of their generation. Because there can only be one, in the event of a tie I will cast a tie-breaking vote. Once a winner has been declared for each generation, the console winners and the handheld winners will face off in individual brackets. Once an ultimate console and ultimate handheld have been chosen, they will face off against each other to see who is the greatest!

For a concrete example of the brackets, see the image at the bottom of this post.

So what do we have in store this week? Could it be the current generation of consoles? Why, I do believe that it is! So what do we have in store? While certain companies continue to maintain the status quo of "more power!", one company went out on a limb and tried something different. Now, I don't really have to explain this stuff to you, but here's a half-assed approach anyway.

This Week's Challengers are:

The Microsoft Xbox 360
X-box-360.jpg

This fine console got a bit of a headstart on the others, being released in 2005. After the relative success of the original Xbox, Microsoft managed to follow it up with a nicely featured system with a fantastic controller and a robust online service.

Due to the out of control sales of the Wii, Microsoft hoped to capitalize on this motion gaming trend with the Kinect. Strangely enough, the Kinect continues to be successful in a time when motion gaming seems stale and overplayed. Who knew?

The Xbox 360 was not without problems though. The infamous Red Ring of Death that plagued early models of the system continues to haunt fans of the system. And the failure of the HD-DVD medium was a blow to the system and it's over-priced player peripheral.

The Xbox initially outsold the PlayStation 3 month to month, and while it still outsells the PS3 in total sales, Sony's console is at least (on average) on par with the PS3 in monthly sales. As of January the Xbox 360 has sold approximately 65.8 million units, and it's best selling game is Kinect Adventures with 18 million units. Kinect Adventures is a pack-in with the Kinect though, and I can't find info on the best selling non-pack-in game.

The Nintendo Wii
Wii.jpg

Ah yes. The system everyone loves to hate and hates to love. In the dying days of the Gamecube Nintendo teased their 'Revolution' to the world, promising a change in gaming as we knew it. With speculation abound we eventually got to see the Wii remote; a controller that used accelerometers, etc. to track movement. While this piqued the interest of a lot of gamers, the underpowpered hardware and SD output had a lot of people wondering what Nitnendo was thinking.

While self proclaimed 'hardcore' gamers despise the idea of the weak little console that lets you waive your arms around, they can't ignore the huge response it received. The Wii has sold an impressive 94.97 million units to date, in an extremely short amount of time.

Hardware sales, while impressive, don't tell the whole story though. While some games did quite well for themselves, most did not. And a large majority of those that did well were Nintendo produced games. Quality issues, lacklustre advertising, unknown properties, all these things are possible reasons why not a lot of third party developers could really make money off the Wii.

The Wii has become an homebrewer's dream, as it is so ridiculously hackable, and the number of resources available (Homebrew channel, Homebrew broswer, a myriad of emulators, etc.) only sweeten the deal that much more.

As a testament to the nature of the new market the Wii captured though, it's best-selling game, that isn't a pack-in, is Wii Play with 26.7 million units sold (probably because it came with an extra Wii remote).

The Sony PlayStation 3
PS3.jpg

In 2007, Sony released what was the obvious evolution of the PlayStation 2, the PlayStation 3. A fully featured multi-media device, the PS3 boasted a powerful cell processor, Blu-ray medium, and out-of-the-box wireless capabilities. Amid ridicule, Sony abandoned their ergonomic controller for a classic look to appease their fan-base.

At first the PS3 seemed like it would have no problems at all; it was powerful, twas the cheapest Bluray player out there, and it could play vid-yo games. What could go wrong? Apparently a $499 launch price (for the basic version) and a slew of awful launch titles is what could go wrong.

The cell processor, while an impressive piece of kit, was new and was notoriously difficult to program for, resulting in some awful games in the first year of the system. While there were some great ones to come out of that first year, they were buried under what some felt was shovelware. A price drop, the death of the HD-DVD, the addition of rumble to the SixAxis controller, and a dearth of good games managed to turn that around though, and before long the PS3 was a viable contender against the 360. Finally, the PS3's features were able to shine!

Everyone knows about GeoHot's hacking of the system, that led to Sony filing a lawsuit against him and removing Linux from the PS3, which may have been the inspiration for the Anonymous attacks on Sony, which resulted in the loss of personal data (apparently including passwords and the answers to security questions, I did not know that until today), and encrypted credit card info, which resulted in Sony shutting down their online system for a month. Not only is that a long, convoluted sentence, but it's also a quagmire of fanboy flame fuel that I'm not going to get into. Just know that it happened.

Eventually Sony felt just as Microsoft did about the Wii: that it was poor tech that could easily be replicated and it's market share could be stolen. To that end, Sony released their Move controls to the masses. So far the PlayStation Move has sold close to 9 million units. While that's not anywhere near what the Kinect sold, Sony still considers it to be a success. Hopefully we'll see some compelling stuff from it soon.

The PlayStation 3 has, so far, sold 62 million units, and it's best-selling game is apparently Call of Duty: Black Ops (according to Wikipedia), although there are no sales figures on that.

Housekeeping!!!

So that's that. We're done with the console generations! Next week will be the end of the handheld generations, and then we're going to find out what we all think is the best of each group! Exciting, no? No. o_o

Here's what the brackets look like, BTW:
ConsoleClassic-round10bracket.jpg

Who will win? It could be you!*

*note: It can't be you.

So long, folks!

EDIT: Dangit. I called it the 10th when it should be the 11th. Ah well. Vote now!

EDIT: #2. Thanks to whoever modified the title to make it say round 11.

EDIT #3: The poll is now closed. I'll post the results soon.
 

Qtis

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Voted for PS3.

Mostly because I find the PS3 games to be better than the Wii ones. Not that the Wii doesn't have great games, I'm just a bit disappointed in the quantity of those good titles on the Wii. People will probably start stating that the Wii has fantastic games and graphics aren't everything, but IMHO playing a Wii game after a PS3 game makes it feel like going from PS3 to PS2. If Dolphin like graphics were available on the Wii (I was kinda stunned by the environment after loading a few titles in Dolphin), I could have possibly voted for Wii.

Not really expecting anything else except Wii reign here because of the easy hackability ie. everyone can load all the games they want from a USB HDD.
 

thaddius

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I'm personally expecting this to come down between the Xbox 360 and the PS3. Wii interest has waned as far as I can tell. I'm in a game dev college program and no one there will willingly admit that they love the Wii (except me, but I like all the consoles).

Personally, I've gravitated toward the 360. I find the PlayStation controller annoying, especially those new triggers they added. And Sony didn't get their shit together quick enough for me to have built up a big enough library of games for it. If it's a cross platform title that I want to play, I get it for the 360, no question. I'm also not a huge fan of the direction JRPGs have taken in the last 10 years, so I'm not interested in most of the PS3 exclusives.

Also, I refuse to pay for Xbox Live. I have enough free months and weekends that came with games I bought, as well as the promotional weekends Microsoft puts on, to make it so I never have to pay.

If I were to vote, the 360 would get mine. The PS3 is a nice system, but I haven't played with it in a long while. I do play the Wii a lot though when I'm not Skyrimming.
 

emigre

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360>PS3>The Plague>Wii
Exclusives
PS3>Wii>360
Media
PS3>360>Wii
Piracy
Wii>360>PS3
Controller
360>PS3>Wii
JRPGs
PS2

I own both a PS3 and Wii. PS3 wins here, there really isn't a contest.
 
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Nah3DS

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Wii.... everything else is just too expensive for me and I can't afford it right now
maybe someday I will get a ps3
 

Foxi4

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Voted PS3 despite the fact that I spent the least time with it. The Wii has a great motion controller and homebrew capabilities but suffers from lackluster hardware and Online features that are a generation behind. The 360 has great Online capabilities, is a good media hub and has great games, but Kinect is just a glorified EyeToy and it lacks tactile response plus due to old age its hardware became only adequate if not lacking nowadays, not to even mention the fact that its homebrew scene is non-existant. The PS3 is where it's at - good and free Online, best hardware out there, great games, Wii-like PSMove, the EyeToy, Custom Firmware and lots of homebrew applications for it, PSP connectivity and robust multimedia functionality, including BluRay.

No contest, it's definately my next purchase.

What I'm really waiting for is the next handheld edition, really. Unless we want to tackle DSi vs Go vs OpenPandora, it's time for 3DS vs Vita. I expect dead bodies in the dozens.

Also, I need to correct the OP about PSMove. The works on it begun even earlier then the Wiimote was announced - you make it sound like it's a rip-off and it's not.
 

Gahars

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Huh; I guess I really shouldn't be so surprised about the lack of 360 support.

Anyway, this is really a tossup between the 360 and PS3, both great consoles. I'm tipping my hat to the 360 for the better control (the best game controller yet, I'd argue) and the better online infrastructure, but it's certainly close.
 

xist

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I don't own any of them, but if you asked me which of the three i'd take if you offered me one, then it'd be the PS3 so i guess that's my vote. However, moreso than any of the other polls, all of the consoles listed have been in the lead in the "console race" at some point. It's interesting that they've all shared a great degree of success this time around.
 

Nah3DS

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It's interesting that they've all shared a great degree of success this time around.
come to think of it, that's true... never thought about it
maybe this is the first gen were something like that happens

Also, I need to correct the OP about PSMove. The works on it begun even earlier then the Wiimote was announced - you make it sound like it's a rip-off and it's not.
yeah right :rolleyes:
 

Foxi4

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Also, I need to correct the OP about PSMove. The works on it begun even earlier then the Wiimote was announced - you make it sound like it's a rip-off and it's not.
yeah right :rolleyes:

[yt]zin-gK6NEIY[/yt]

[yt]Obx-oz-97LQ[/yt]

The upper video is a presentation of a colour and motion detecting technology showcased by Sony in 2003, which is the core of the PSMove nowadays (round, coloured glowing ball at the end of the Move controller)

The lower video is the Dungeon tech demo showcased by Sony in 2000 at ECTS using the same technology but with large and rather non-handy controllers.

The Wii came out in 2006 and the motion controller for it was first announced in 2005. Clearly Sony was working on the technology used in the Move controller for quite some time before they even had the chance to copy anything. Moreover, do note that from the start neither part of the "primitive controller" was connected to eachother - by definition they were supposed to come as separate controller and off-hand controller.
 

thaddius

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I don't remember saying that Nintendo had a camera that tracks a coloured ball. Nor do I remember saying that Sony stole it. I'm sorry you got that impression.
 

Foxi4

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I don't remember saying that Nintendo had a camera that tracks a coloured ball. Nor do I remember saying that Sony stole it. I'm sorry you got that impression.
Eventually Sony felt just as Microsoft did about the Wii: that it was poor tech that could easily be replicated and it's market share could be stolen.
I'm pretty sure that they didn't "replicate the tech used in the Wii", they just finished their own. If anything, the Wii convinced them that such technology does sell, but in that case I can't say it's replication, it's "being encouraged" at best. Moreover, while I agree that Microsoft obviously wanted a slice of the motion controls cake, it wasn't replicating the Wii either - they went the opposite direction and got rid of a conventional controller altogether.
 

thaddius

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Since when does the Wii use a camera to track a coloured ball? I was referring to the accelerometers, etc. Not the coloured ball stuff from your videos.
 

Foxi4

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Since when does the Wii use a camera to track a coloured ball? I was referring to the accelerometers, etc. Not the coloured ball stuff from your videos.
Accelerometers are not used in the Kinect anyways, plus they are common place in all sorts of devices, not just the Wiimote. The input given by accelerometers was simply more accurate then using just the coloured ball. Sony was perfecting this technology for well over 10 years before its release, do you really thing they didn't come up with the most obvious choice of using an accelerometer to track the tilt throughout this process? I don't think so.
 

Foxi4

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So you're saying that if the Wii didn't exist, the Move would have anyway exactly as it is now. Quite the assumption.
And a valid one at that. As you can see from the comparison between the first and second video, Sony was wondering whether to use a long pole or a ball. 3 years later the choice was already made - a ball, due to ergonomical reasons. Round objects are exactly the same from every angle, thus it is impossible to detect their tilt by camera means - every side looks the same. To detect tilt, a decision was made to include an accelerometer.

Nintendo did not invent accelerometers. In fact, they weren't even the first to use accelerometers in gaming either. Early forms of accelerometers were used for example in pinball machines to detect tilt when the player was cheating.

The release of the Wii further proved that an accelerometer does the job well, so again, further encouragement.

This is a simple design choice, thaddius. From a technological stand-point they couldn't have used anything other then a gyro.
 

Guild McCommunist

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I'd vote for the PS3 but I don't have one so I voted for the Xbox 360.

I do enjoy my Xbox and use it almost daily. Whether it's Netflix or gaming, it's a pretty nifty console.

The Wii just lost on multiplats. Sorry, multiplats beat Nintendo first parties. All day every day.
 
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