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Tetris Overlay (HOS 16.0.0+)

An Ultrahand-enhanced Tesla overlay that brings classic Tetris gameplay to the overlay menu. This overlay allows for in-menu gameplay with dynamic UI elements, saving and loading of game state, and high score tracking.
Screenshot

Features
- Ultrahand Integration: Enhanced with Ultrahand libraries for smooth and seamless gameplay with Ultrahand system settings and improved rendering.
- Classic Tetris Mechanics: Enjoy traditional Tetris gameplay, including line clears, level progression, and scoring.
- Dynamic UI: Provides a responsive interface with previews of the next and stored Tetriminos.
- Save and Load: Save your game progress and load previous games seamlessly.
- Pause and Resume: Easily pause and resume the game without losing progress.
- High Score Tracking: Tracks your highest score across sessions.
- In-Game Access: Launch the overlay directly within games using Ultrahand Overlay (or Tesla Menu).
Installation
- Ensure you have a homebrew-enabled Nintendo Switch with Ultrahand Overlay (or Tesla Menu) installed.
- Download the latest release of Tetris Overlay from the Releases.
- Copy "tetris.ovl" to the "sdmc:/switch/.overlays/" directory on your Nintendo Switch's SD card.
- Open the Ultrahand Overlay (or Tesla Menu) and launch the Tetris Overlay.
Controls
- D-Pad Left/Right: Move the Tetrimino left or right.
- D-Pad Down: Soft drop the Tetrimino.
- D-Pad Up: Hard drop the Tetrimino.
- A Button: Rotate the Tetrimino clockwise.
- B Button: Rotate the Tetrimino counterclockwise.
- L Button: Swap the current Tetrimino with the stored one.
- Plus (+) Button: Pause or resume the game.
- A or Plus (+) on Game Over: Restart the game.
- B on Pause: Exit the game.
Saving and Loading
- The game state is automatically saved upon pausing or exiting the overlay.
- To load a previous session, start the overlay again.
Building the Project
Prerequisites
- DevkitPro with libnx installed.
- Nintendo Switch Homebrew Development Environment.
Building
1. Clone the repository and pull the latest overlay libraries from Ultrahand Overlay:
Code:
git clone https://github.com/ppkantorski/Tetris-Overlay.git
cd Tetris-Overlay
chmod +x ./update_libs.sh
./update_libs.sh
2. Build the project:
Code:
make
3. The compiled overlay file (.ovl) will be in the project directory.
Contributing
Contributions are welcome. Fork the repository and create a pull request, or report issues/suggestions via the Issues section.License
This project is licensed and distributed under GPLv2 with a custom library utilizing CC-BY-4.0.Copyright (c) 2024 ppkantorski
This project is also basic a demo for how to build Ultrahand / Tesla overlays with the latest libtesla (Ultrahand) + libultra.
Hope you guys like it. ¯\_(ツ)_/¯
Last edited by ppkantorski,





