even without multiplayer?Short, simple and fast answer: no.
Without the source code (even with it, depending on how it's coded, I know nothing about Spelunky), you'd have to write it from scratch and reverse engineer the netcode for multiplayer. That's more work than any sane person should put into for something like that.well see i have the .exe its just im a noob and would need help and my 3ds cant do homebrew anymore cause i updated it
--------------------- MERGED ---------------------------
even without multiplayer?
well see its a modification of spelunky classic and spelunky classic being a freeware game I think noWon't you need the permission of the creator for it?
It's my 100th message![]()
No.well see i have the .exe its just im a noob and would need help and my 3ds cant do homebrew anymore cause i updated it
--------------------- MERGED ---------------------------
even without multiplayer?
couldent i just contact the creator for the sourceWithout the source code (even with it, depending on how it's coded, I know nothing about Spelunky), you'd have to write it from scratch and reverse engineer the netcode for multiplayer. That's more work than any sane person should put into for something like that.
Good luck.couldent i just contact the creator for the source
If you somehow get it, great. I'd happily test out your port in a couple of years when it's done, if I was into Spelunky. I'm sure other people would enjoy it.the creator of the mod should have the source
