some hints for combining loadiineGX + pygecko ?

Discussion in 'Wii U - Hacking & Backup Loaders' started by FunThomas, Feb 22, 2016.

  1. FunThomas
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    FunThomas GBAtemp Fan

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    Hi,

    has someone some hints for me how to merge the actual loadiineGX + pygecko like the loadiinev4+pygecko ?

    is somewhere an example how to start a process from the other any keep the second handler alive ?
     
    Last edited by FunThomas, Feb 22, 2016
  2. MyShiLingStar

    MyShiLingStar Newbie

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    I too wanted to have loadiineGX + pygecko on 5.4.0 as well.
    That way, XCX should work on 5.4.0.
    Unfortunately, I don't see any codehandler540 in Github of pygecko.
    Not sure if the 532 one would work or not.

    And if anyone have some knowledge about how to combine loadiineGX and pygecko,
    please kindly share it or point us to a correct direction.
     
    FunThomas likes this.
  3. castigear

    castigear Member

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    I typically just run loadiine 4.0 + pygecko, load the cheats I want, save, and then continue on with loadiine gx2.
     
  4. FunThomas
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    FunThomas GBAtemp Fan

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    but with that way you cant use tcpgecko to search for cheats

    at the moment i'm reading much about the memory management and adresses of wiiu but it confuses me so i think i have to wait till someone who knows the wiiu good to build it into loadiineGX ;-)
     
  5. FunThomas
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    FunThomas GBAtemp Fan

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    i think this topic is not that interesting for the most ppl because most of them only want to run games with loadiine and dont want to manipulate things :)

    so if the devs only see 2 ppl want that feature it wont be prio 1 on todo list ;-)
     
  6. FunThomas
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    FunThomas GBAtemp Fan

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    since loadiineGX is stable now and i dont know what features are missing

    i hope some Devs try to include pygecko handler :)