Or what to cut. That might get FFVI working...We just need to know where to cut :|
Earthbound rom is cut and Pioletwing has more added. It depends I guessOr what to cut. That might get FFVI working...
whats cut from earthbound i compared the rom to the Data.bin contents , they are both the same size and end with the same dataEarthbound rom is cut and Pioletwing has more added. It depends I guess
Strange, FOr me it's cutwhats cut from earthbound i compared the rom to the Data.bin contents , they are both the same size and end with the same data
Strange, FOr me it's cut
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For me it ends in .iP‘™¢\..p.$...G
Yeah, Its strange that the data.bin ends in .iP‘™¢\..p.$...G for meBoth the injected rom and the USA earthbound end in
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your sure you didnt edit the rom because that value is way up near the topYeah, Its strange that the data.bin ends in .iP‘™¢\..p.$...G for me
i'm sure, Ripped straight from the romfsyour sure you didnt edit the rom because that value is way up near the top
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xD advanced cia unpacker 2k16I re exported mt romfs and It's normal now
Are you ripping from 0x60 to the value at 0x14? You can rip the ROM and play it in a SNES emulator perfectly fine, although audio is destroyed. Apparently there are changes...i'm sure, Ripped straight from the romfs
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I re exported mt romfs and It's normal now
Nah, It was my RomFS. It didn't export data.bin correctlyAre you ripping from 0x60 to the value at 0x14? You can rip the ROM and play it in a SNES emulator perfectly fine, although audio is destroyed. Apparently there are changes...

i already saw somecostom SNES VC roms on "that iso-site"...do you think a mario RPG port will be possible?
I get 60 fps with retroarch on n3dsHate to put a damper on your idea, but likely never. Not only does this game contain a game specific chip, that I don't think any other game on the system uses, if memory serves, the chip acts as basically a secondary cpu. Because of that, even the n3ds may not have enough horsepower to properly push this game correctly (same goes with the cx-4 chips that are used in megaman x2 and x3, as well as a handful of other specialized chips)
