Snes Rom Checksums

godreborn

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I found a very odd game when it comes to its checksum: final fantasy v. I had fixed trials of mana using a command line, but this didn't seem to work with final fantasy v. it said that the checksum was wrong, then fixed it. then, testing it in two emulators, it said "checksum bad." I then tried a gui, the "fixed" rom showed up as bad, so I repaired it. it then showed up as good in both emulators but bad again via command line. what's really odd is that the checksum and accompanying text is written in yellow in snes9x while all other patched roms (with or without command line) show up as white. it only does this in snes9x. I even tried tricking it into thinking it was a genesis game. that didn't work either. it's the only problematic game I have. it now says "ok" in both emulators, but the different colored text and the fact that the checksum calculates to two different values, essentially contradicting one another makes me worried.
 

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