Skyrim is a huge game. And I mean huge. Finding every single bug is nothing short of difficult. Think about the millions of lines of codes, and, given the open world nature of the game, multitudes of variables to consider and test. It's hard shit.Bethesda should put more money into getting a good bug testing team. I mean, seriously, months later, and the bug fix list is still pretty damn big. I'm sure there are still dozens of other bugs on the platter too, knowing Bethesda. Seriously. It shouldn't be this hard to release a game that fully works. The worst part is, with additions, a whole new set of bugs that likely weren't even tested for thoroughly will emerge. Then we'll need a new patch to fix those bugs, but that will inevitably introduce more new features. Then the circle just begins anew.
I think they should just fix the bugs, and stop making new ones at the same time. That would be gravy.
Yes, after Oblivion, Fallout 3, New Vegas, and now this, I'm just a touch fed up with the terrible bug testing, and sometimes non-existent game fixing that goes on.
Note: Fixing the problems months later isn't necessarily something they should be praised for. As far as I'm concerned, they're simply fulfilling an obligation to fix their knowingly broken product, that they sold anyways.
Skyrim is the only game I know that actually released a patch on launch day. Give these guys a break, they're doing all they can as it is.








