Setting up cpp3ds for development?

Discussion in '3DS - Homebrew Development and Emulators' started by fortedsx, Feb 22, 2017.

  1. fortedsx
    OP

    fortedsx Member

    Newcomer
    29
    7
    Nov 13, 2011
    United States
    I'm interested in using cpp3ds for homebrew development but I can't find any guides on how to set it up properly. I got as far as setting up DevKitARM and compiling the sample scripts but I don't know where to go from there.

    I basically don't have a clue on how to set up an IDE to develop and compile homebrew using cpp3ds.
     
  2. proflayton123

    proflayton123 Undeclared Shitposter 2.1

    Member
    5,811
    2,165
    Jan 11, 2016
    Japan
    日本
    @TheCruel may be able to send you on the right track.