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Retroarch is driving me mad, please help
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<blockquote data-quote="marchrius" data-source="post: 5669270" data-attributes="member: 359723"><p>Hi,</p><p>just tried 1.0.0.2 and indeed yoshi's island runs great. Problem is, you say that I should be able to save custom resolutions here, but I can't do that. Following Bishopwii instructions, every time I reopen retroarch 1.0.0.2, the resolution is back to 640x480</p><p></p><p>Another issue, I'm not getting how remapping buttons works... I found the menu, but when I'm supposed to press the key to register the new button, nothing happens and buttons are not recognized (except for home, which brings me back to the game), I'm basically stuck with the default buttons configuration (and is a really bad one).</p><p></p><p>whoah, RA sure is such a cumbersome software..</p><p></p><p>edit: I found out what you meant. Fixed resolution won't save, I have to set the resolution through custom aspect ratio. That one actually saves.</p><p></p><p>The problem with input apparently applies to wiimote only. A classic or a GC controller are fine. Guess I can map buttons to wii remote by manually editing some files...</p><p></p><p>aaand I get a new problem with NES cores in 1.0.0.2: none of them has my favorite color palette: the nintendo-vc one. So much issues, lol.</p><p></p><p>Overall my favorite RA version is 1.2.1: is the most stable and less cumbersome to me. If someone could compile the SNES9X NEXT core from 1.0.0.2 on the 1.2.1, that would make me really happy. I'm willing to even pay you for this work.</p></blockquote><p></p>
[QUOTE="marchrius, post: 5669270, member: 359723"] Hi, just tried 1.0.0.2 and indeed yoshi's island runs great. Problem is, you say that I should be able to save custom resolutions here, but I can't do that. Following Bishopwii instructions, every time I reopen retroarch 1.0.0.2, the resolution is back to 640x480 Another issue, I'm not getting how remapping buttons works... I found the menu, but when I'm supposed to press the key to register the new button, nothing happens and buttons are not recognized (except for home, which brings me back to the game), I'm basically stuck with the default buttons configuration (and is a really bad one). whoah, RA sure is such a cumbersome software.. edit: I found out what you meant. Fixed resolution won't save, I have to set the resolution through custom aspect ratio. That one actually saves. The problem with input apparently applies to wiimote only. A classic or a GC controller are fine. Guess I can map buttons to wii remote by manually editing some files... aaand I get a new problem with NES cores in 1.0.0.2: none of them has my favorite color palette: the nintendo-vc one. So much issues, lol. Overall my favorite RA version is 1.2.1: is the most stable and less cumbersome to me. If someone could compile the SNES9X NEXT core from 1.0.0.2 on the 1.2.1, that would make me really happy. I'm willing to even pay you for this work. [/QUOTE]
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